Is this game really about CARRYING or is it about if your team WANTS to be CARRIED?

RollinNaybkhood··12 votes·8,742 views

This isnt a QQ thread or anything of the sort but I'm referring to this specific game right here

https://matchhistory.oce.leagueoflegends.com/en/#match-details/OC1/245489024/201764441?tab=overview

Could someone explain to me what I could have done in this situation where 4 other members of my team were basically feeding harder than the red cross in Africa? This is excluding the fact that everyone but the Thresh wasn't realising that they were making stupid decisions and flaming each other for dumb reasons.

What I as a player did this game.

  • Secured objectives (Way more than the jungler did, its almost like he had no idea that dragon or baron existed)
  • Killed each and every laner that my allies were struggling with (Even though they ended up flashing into 1v3s and dying)
  • Pushed down mid lane till inhib after acing team (This is where the Lux began pinging me saying that me and the jungler pushing to the inhib was bad and we shoulda went for T1 top turret.
  • Tried my ABSOLUTE best to calm everyone down and basically even got on my knees and begged them to stop making dumb plays

At one point in the game the Thresh even realized that the players on our team were playing worse than bronze players. Also to me it really seemed like the fact that I was carrying them didnt sit well with them either, its almost like they'd rather lose than be carried by someone. I've seen this common trend within all my Draven games where players will either see that I'm POPPING OFF and decide to chill and let me carry them, or see you doing gods work and want to be useful so they try to take the spotlight from you which ends up costing the game. It's like being carried hurts their pride or something, even I'm not that big of a degenerate and I PLAY DRAVEN. If someone is doing insanely well and helping other lanes pop off, I'd just sit back and wait for my victory screen. These players would rather have a gray screen for 20 minutes of the 30 minute game they play and lose 20 LP instead of gain 20 LP.

Is this game really about CARRYING or is it about if your team WANTS to be CARRIED?

29 Comments

Très Pauvre3 votes

I generally post the same thing in threads like this. Boils down too carry as hard as you can, but when you can't, get carried harder. Identify win conditions and if that win condition isn't you, support whoever it is. You won't BE the carry every game most people in their proper elo just can't peak perform every game for a multitude of reasons. When you get stomped build and play for whoever has the best chance if getting the W. I wish everyone played like that.

Clockwork Mouse3 votes

I play LoL more casually now because I realized how bad it was as a competitive game. Years ago, a youtuber named Dunkey quit the game and gave his reasons, and the more I play the more his reasons crop up. Until you get into very high elo the game boils down to "who is gonna get caught out first"

ChaosReyn2 votes

I main both halves of bot. Bot lane is by far the lane of "carry me til I'm useful" so I usually take these threads with a grain of salt.

That being said, have you ever considered that it's both? I mean, it's a team game, so naturally everyone needs to play to win together. But Its also a game where if you see teammates struggling, you put them on your back, and tell them "you rest up for a bit, I got this." There's gonna be a time they're gonna need to do the same for you, more than likely.

Illabethe1 votes

Nah. Generally a competent player will never need to be given the piggy back.

ChaosReyn4 votes

I suppose that depends on a lot of factors.

  • Counterpicked? You're playing the long game, and your team is gonna have to keep that game running.
  • Late game champ/comp? You're playing the really long game, and the earlier people will be your piggyback to that late game.
  • Autofilled against a strong opponent? You can still be useful, but more than likely, it's gonna be far later than your plat 3 adc main of an opponent is going to allow you, if you're used to playing jungle. Others are going to have to help you to that point.

And those are just a few examples. There's a huge difference between competence and god mode, and keep in mind, your enemies can be competent or god mode too.

Illabethe2 votes
  1. I pick with the intent of NOT getting counterpicked. If I'm picking top first for example, I often Zyra or Morg, because I don't want the wrong traditional top countering me,

  2. Late game isn't in meta atm. Don't pick it.

  3. Learn to play multiple roles.

ChaosReyn3 votes

Well, fuck me then, you're right! Teammates are all completely non-factor in games! I'm toooootally convinced! (/s)

Illabethe1 votes

Not at all what I said.

What I said was: Y_ou can hedge all the lane concerns that you THINK can cause you to have to rely on a team to CARRY you._

That's not to say that it's always effective. If I pick Zyra Top and get a Yasuo top vs me (very low pick rate), that could be a problem. But by picking Zyra, I pretty much eliminated the lane advantages MOST tops got. They also think that I'm picking a support, so that impacts how they counterpick for Bot lane, leaving an opening for my bot lane to counterpick THEM.

So, in two calculations, I just helped my team, by securing both generally countering MOST tops, but also giving bot lane an advantage with that pick.

And irregardless of how the picks stack up, I won't need CARRIED. I may need a team to "exist." But, I don't need them to CARRY me.

Generally the only games I lose based on this thought process, are literally 1v5's.

https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/3072806592/243999882?tab=overview

For example. I literally 1v5'd this game.

It's kind of hard to extrapolate, but from I remember, at about 24 minutes, I was 12/5/13

Mordekaiser was 2/5/1 Brand was 1/9/4 Xayah was 4/10/5 Lux was 3/3/4

In other words, team literally didn't exist at all. My kills outnumbered every one of them by factors of their kills/assists combined by factors of 2 to 4 times! My Assists outnumbered their kills/assists by factors of 2 to 4.

Every time I ganked, they literally afk'd.

Every time I pinged an objective, they either inted or ignored it.

There was never once a team fight. Morde auto pushed top entire game.

Lux stood back and watched for opportunities to R. That was it. Never shielded anyone, never joined groups.

Brand just walked straight into Ashe/Morg. Until late game, never landed one combo. (Lowest damage on entire team as brand o.O).


Bottom line: all they needed to do was "Exist." I didn't need "carried." They failed at existing.

And I am NEVER that person who fails to exist.

3TWarrior1 votes

I have a question...how can your assists outnumber their combined kills?

Illabethe1 votes

Because each assist was only by 1 person at best.

High assist games = teamwork.

I was killing all three lanes solo with subsidiary damage by the laner prior (like they died and still got kill credit because I arrived shortly after)

3TWarrior1 votes

you misunderstand...how is it possible for YOU to have more ASSISTS than there are kills by your team members

you can not assist a minion or tower or baron or other...only allies during kills

ChaosReyn1 votes

To be more blunt: stop lying.

Illabethe1 votes

I think you are misunderstanding what I was saying.

If you took the total of ANY member of my team's kills + assists, my kills outnumbered those individual totals and so did my assists!

I wasn't saying my assists outnumbered the entire teams' kills. I was saying that everyone on my team had less kill participation EACH than either stat of MY performance.

For example, the Morde was 1/2/2 at 24 minutes. I was 12/7/7. I has 19 kill participation vs his THREE. Xayah had been in a total of 8 total kills/assist vs my 19, even though most of my kills were IN HER LANE.

Brand was the only one on the team who somehow managed to get "SOME" Kills/assists to make this claim false, because at 24 minutes he was 3/3/10. (He got 10 assists off me, but did no damage IN those assists.... most were residual damage from before I entered his lane).

Lux at 24 minutes had 3/2/3, even though I killed her mid something like 8 times solo.....

-When I ganked bot, bot didn't exist. -When I ganked top, top didn't exist. -When I ganked mid, mid didn't exist.

(If they had, I wouldn't have had 13 deaths over the course of the game; I 1v'2 bot lane at least 5 times with 0 bot lane contribution, but unfortunately, 3-4 of those were TRADES, because bot lane was literally afk).

RollinNaybkhood1 votes

Generally the only games I lose based on this thought process, are literally 1v5's.

https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/3072806592/243999882?tab=overview

Bottom line: all they needed to do was "Exist." I didn't need "carried." They failed at existing.

And I am NEVER that person who fails to exist.

But that game isnt a true 1v5 at all. The fact that you lost that game was because that was on you and no one else, you had only 2 members of your team feeding which you could of won still playing Zyra. You have one of the most game changing abilities in the game, your score means absolutely nothing. Although I did state that its about if your team WANTS to be carried, this situation linked is a smaller portion of the game that I had where all 4 players are feeding and when given a lead, would blow it away for a 1v3 fight that would ultimately kill them.

Illabethe1 votes

Except it was. Look at overall damage, damage on damage champs.

Not feeding isn't contributing.

[img]https://i.imgur.com/85G2qkN.png[/img]

Here's an actual snapshot from 24 minutes. Only Brand on the entire team had a score that surpassed what I just said, and not by much. Look at Morde. 2/2/1. Should have a CS lead since I was dominating every lane and he was doing nothing. Look at Lux. 6 total kill count vs my 12+7 (19) Look at Xayah: 8 vs 19. None of them had good CS. None of them assisted kills.

It wasn't that they were feeding. It was that they didn't EXIST.

I want you to notice the Ward scores.

[img]https://i.imgur.com/RJWTTir.png[/img]

Now I want you to look at the gold values at the same exact point in the game.

Lux, the MID, who did nothing entire game to do champion damage...... has the least gold on team.

She and Xayah are also the ones who didn't ward.

Because of their afk gamestyle, Ashe literally got a freelo. She could R whoever she wanted. She could .5 second anyone in dueling range even if she missed her R. She had 2 healing sources, yet none of the people laning her built sustain OR GR even though they were instructed to. (I was the only one who built a morello and actually fought! Morde took instruction to buy one, but continued to afk push top).

At 37 minutes, Ashe was Soloing Elder Drake. She even used her Q on it, wasted it, and then as soon as I arrived, I dodged her R, and hit her with my entire kit, dodged into the bot bush, and STILL died to a second Q volley. That's how fed.

Team gave her every drake, and afk fed her.

RollinNaybkhood1 votes

All I can say to that is you lost in champ select, if you didn't win the game in 25 minutes you're definitely not gonna win the game unless they threw extremely hard. Their team comp is way better than yours at probably all stages of the game. No amount of pleading with your team is gonna win you the game you just straight lost.

Urgot Late game takes damage and does damage, considering y'all had no REAL tanks Kindred Hypercarry Leblanc Can one shot anyone squishy on your team (basically everyone) Ashe Global ult can basically carry a teamfight Morgana Overall can do what Lux can but better

Also they had two infernals which buffed their damage significantly.

Illabethe1 votes

wtf kind of response is that lol? I was DOMINATING ALL 5 OF THEM, even at the end of the game (killed 3 of 5 in the last Nexus push solo, and almost even saved Nexus)

P.S. DARK HARVEST?

Morg was nonexistent in this game. Kindred was 1/7 at 24 minutes lmfao. Dominated. LB ..... I really wish I could snip a video to show you what I did to her..... like 8 times..... Urgot died hard most of game when I was involved with him.

We were literally up 24 to 10 deaths at one point. lmfao. what world do you live in.

CrazyMonkeyCZ1 votes

This isnt a QQ thread or anything of the sort but I'm referring to this specific game right here

Not going to read through the rest.

Simply said, every game isn't winnable, anyone who claims the opposite is R word.

Move on. Keep your mental, the most important thing for climbing.

RollinNaybkhood3 votes

No one cares about your opinion, I made the thread for people to actually discuss whether this is true or not. If you don't have anything informative to say, or didn't even go through the thread itself, make yourself useful and go pester someone else.

GreenKnight1 votes

Just don't tell players you are carrying. Let them realise this themselves. If anything, i know a lot about being carried, as an old support main.

3TWarrior2 votes

well...

-lands five-man sona ult-

marksman or carry : PENTAKILL

team: wow, way to go carry!

uNhoLeee1 votes

no, this server is legit garbage. i played in china for 3 seasons, reached diamond and had multiple plat accounts. you know what happens when you give a laner a lead in china? they keep it. you know what happens if you give a laner a lead in oce? they go 0-4. i mean riot has given solo laners so much buffs. xp and plates compared to jg? but what happens midgame? im a higher level than them. lma0ce server.

Kattzy1 votes

Agreed. I see this happen so often: one lane is crushing and one lane is feeding. Feeding lane gives up because they don't seem to understand that if they just sit back and play conservatively, we will still win. (Or maybe they just don't want to play the game if they aren't playing well, but uh, it's a team game and sometimes you have to suck it up.)

3TWarrior1 votes

well, there are some lanes where you end up being unable to do this but it's primarily mid and jungle. For example, some mid-laners don't care even if you are under tower and can engage you repeatedly if they counter you

for jungle, counter-junglers can ruin your entire existence if they guess or know your plans

knobblez1 votes

From my experience, there are a lot of players that are more concerned with how THEY are playing and less about the big W. I main Jungle and what often happens is, for example:

Jungler is getting Top and Mid kills and both are winning lane, Bot is continually pushing and getting ganked. Instead of checking the scores of their teammates and actually looking at the other lanes, they type "where's our jungler?!?"; completely ignoring the fact that their teammates are kicking the enemy's ass.

(This happens in different variations, usually Top or Bot because Jungle naturally tries to keep Mid in check or enemy will easily invade)

These are the players in the game that would rather be 10-0-0 at the end of a LOSS, than 0-0-10 at the end of a WIN.

I wonder if requiring a WIN for an S would help...?

3TWarrior1 votes

it's true and it only gets worse for the so called "meta slaves" given there's not really a better term

my favorite is going 6/1 in lane, giving them 4 of the kills and "you're not playing the game right!" they said, immediately running off to "jungle" , leaving their team members high and dry and getting killed immediately by the opposing jungler repeatedly...throwing EVERY chance we had at a lead

3TWarrior1 votes

players and humanity as a whole are always weird

I once had the opposing team more afraid of me as Soraka than anyone else because I actually landed my skillshots XD

Xela Syab1 votes

League is not about carrying, it's about making the enemy team throw.

TTvRareChill1 votes

I think this game is more about playing a metric fuck ton of games and playing well with the shit you are given.

More from Gameplay

More by RollinNaybkhood