Melee mage item idea
So I was thinking about how the new ap item is much like a stattik shiv for ap carries, and thought about other ad specific items that could have an equivalent and came to a rough idea.
Spellblade's Echo
- Builds from Needlessly Large Rod and Stinger + 800g = 3650
- 50% attack speed, 15% cdr, 70 Ability power +Unique passive Cleave: Basic attacks deal 20% to 40% of total Ability Power as bonus Magical Damage to enemies near the target on hit (enemies closest to the target take the most damage). +UNIQUE ACTIVE – CRESCENT: Deals 40% to 80% of total Ability Power as Magical Damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown). +Only available to Melee champions.
Please give me any feedback on how you think these stats are/ how they should be changed or the gold cost changed.
This was originally an idea for
, but also opens up the window for increased viability for ap versions of
, and so on, while also giving a potential buff to
and 
only deals 15%, it's a bit of a balancing issue. If anything, I'd say about 10-15%. Or buff Nashor's Tooth to have that ability for melee champions, while ranged champions would only benefit from the original passive.