Its about time we "Rework" the Riot Balance/Game Design team

Fedoran·8/8/2018, 2:42:23 AM·2 votes·546 views

"Rework" as in replace 80% of it with something totally new, like the other champ reworks.

Hecarim Rampage (Q) AD ratio increased from 60% to 70% Damage increased from 55/90/125/160/195 to 55/95/135/175/215

Lee Sin Sonic Wave / Resonating Strike (Q) Sonic Wave damage increased from 50/75/100/125/150 to 50/80/110/140/170 Resonating Strike damage increased from 50/75/100/125/150 to 50/80/110/140/170

Yasuo Last Breath (R) bonus AD increased from 150% to 250%

---Haven't we been over the whole "damage is too high" thing already? Why did you then just turn around and buff damage more??? Like if u really want to buff them then change something else other than damage, like giving hecarim lower mana costs / more sustain.

While issues ARE being fixed (heal buffs, wukong/quinn nerfs) they are way too slow/inconsistent while the team keeps fucking the game up more.

We need a full VGU for riot balance team.

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