Dear Reds: Now that we have Juggernauts, jacked up ADC's, and a new and OPressive Mastery Tree...
" Can I has a Shield Bomb back please? "
Curious if the changes in 5.10 would be followed up on somewhere in the nearish-ish-ish future?
I was just getting to know her when that patch rolled out. I have played her a few times since, but never seem to be all that jazzed up about it. I was thinking about this at breakfast this morning and I have decided she is quite like oatmeal now. Really good substance, mixes well with lots of other stuff, but has no real flavor of her own.
The shield damage and its effect on game-play was unique added diversity and should be re-worked back into her kit much like you have done for
,
, and others.
I appreciate the time if you read this far.
Poor
. <--- (Shameless plug for the needy, it is that time of year.)
> Let's talk Karma.
> Right now, while Karma does have a small - but dedicated - player base, she's someone we've put on our radar as an opportunity to improve. Specifically, while Karma does a number of things well (mid-range poke, movement-based team engagement, solo lane dueling), she hasn't really been stand-out in any category for some time and hasn't been able to scale well as the game progresses. Up front: these changes aren't going to "fix" everything (honestly no change does that!) - we just wanted to highlight more of Karma's unique strengths (utility and control) while also giving her that lategame scaling potential.
http://na.leagueoflegends.com/en/news/game-updates/patch/patch-510-notes