Riot, Thank You for the Darius Changes

MaizeCraze·8/7/2015, 3:31:08 PM·2 votes·866 views

Seriously. Anyone who disagrees probably hasn't played Darius on the PBE, hasn't updated their itemization, likes game-altering bugs, or values lore over gameplay.

New Q feels great. With the brief movement stop during Q's use removed, it is easier to stick with enemies (especially if you have item 3044 ) . The heal adds to Darius' lane bullying potential, and is fantastic in teamfights. The changes to the inner portion of Decimate make sense. Hitting someone with the blunt hilt should deal significantly less damage than a sharp axe, and it certainly wouldn't cause them to bleed externally.

W is now very, very strong at rank 1. The slow duration nerf to one second is completely and utterly negligible because E now slows enemies by 90% for one second. With a typical E + W combo, you have a 90% slow for two seconds up from 20%.

The bugfix on E was LONG overdue. Yes, a good chunk of power was removed from Darius' kit. However, it wasn't supposed to be there in the first place.

Titanic Hydra is awesome on Darius. The active is an auto attack reset, so Q + E + AA + W + AA + Hydra active will proc bloodrage. The active ability also hits like a truck.


Yes, Darius' damage has been reduced in the early game. However, it has been significantly increased late game and breaks even around level 13 (based on the parameters below, new Darius 's combo is more powerful from levels 9-12 due to W's change). Let's do a damage calculation.

Pre-rework Darius will have completed item 3071 and item 3074. Post-rework Darius will have completed item 3071 and item 3122. Both will be level 13 with 5 points in Q and W and recieve 15 AD from runes and masteries. The combo will be Q (hitting the outer edge) + E + AA + W + AA + Hydra active.

Pre-rework Darius has 224 AD and around 2001 HP. His combo will deal about 1515 damage before resistances. Darius can ult for 626 true damage, bringing his total to 2,140 damage before resistances.

Post-rework Darius has 199 AD and around 2251 HP. His combo will deal about 1427 damage before resistances. Darius can ult for 790 true damage, bringing his total to 2216 damage before resistances.


My build during my PBE games was item 3111 item 3071 item 3122 item 3022 item 3083 item 3065 . I had 4.7k hp and around 100 armor, 160 MR, and 300 AD. The combo above at level 18 would deal a whopping 2231 damage before resistances and my ult would deal an absurd 1258 true damage.

Late game I was unstoppable. With 50 hp regen per second and Q's heal, I was very hard to kill. With frozen mallet, activating bloodrage was virtually guaranteed. When I was out of combat, I regenerated 218 hp per second. I got two 1v3 triple kills. In my opinion, new Darius certainly lives up to the name "juggernaut".

TL;DR: To Riot and whoever is in charge of this rework, thank you very much for making Darius extremely fun to play.

9 Comments

Chicken4dinner8/7/2015, 3:35:18 PM1 votes

So daruis had insane regen when that is garen's thing, hmmm

Raptamei8/7/2015, 3:52:40 PM1 votes

{quoted}

Hitting someone with a blunt object should deal significantly less damage than a sharp axe

Jax

Indominus Blade8/7/2015, 5:48:01 PM1 votes

I currently play Darius with this build: Darius item 3111 item 3078 item 3074 item 3143 item 3156 item 3072

I can even Assassinate Marksman targets with simple Flash E Q AA W hydra R.

Darius will become extremely slow, will no longer be a "lane bully" and will be easy to outplay. Don't pretend this rework is some massive buff to Darius, it isn't, it is a big nerf to his early game and his late game will be somewhat better, but he will still suffer from lack of mobility.