I feel like Yasuo and Trynd are why Crit can never be balanced.
There are a lotta good ways we could probably make Crit more interesting and I always think one is to make it the identity of Marksmen as a whole. My leading best idea to balance crit is make all the crit items (or at least Zeal) into "Ranged only" much like some items are melee only (and some are just better as a melee champ) There are other options too. Increase the dmg but lower the crit chance (requires you to fill your inventory with all crit items or risk RNG bad luck streaks) or the opposite raising the chance but lowering dmg (forces you to judge game by game if you need more "chance" or more burst right now) and I cbet way better and smarter people have more ideas than that.
However every single time I think of something, I remember these 2 champs and it would be busted af. Tryndamere needs a rework sometime as is so i'll leave his issues alone, but Yasuo I dont even see why he has that dumb crit thing on his passive. A walking shield thats stronger and faster as the game goes on seems like more than enough for a guy who's only gameplay is "proc Q's and build passive > dash > tornado > Ult if up > dash out > windwall if necessary > Repeat when passive up" He should honestly just be tuned to be a more nimble sort of juggernaut. I know that sounds scary but that could be his niche rather than "the better one of two melee champs where an IE is your first buy always", and it is gonna do a lot more good for crit in the long run without worrying about them breaking everything.
Just a thought, i'm ready for the downvotes.

as his first item and still be ok. Remember Frozen Force Yasuo as made famous by ArKaData back in Season 6? I don't want to face any kind of iteration of that monstrosity.
