Can Yorick's ghouls get a health buff?

Garekk·10/17/2017, 5:29:22 PM·1 votes·332 views

For something that is such a large amount of his damage in teamfights, Yorick's ghouls really dont have a lot of staying power. They jump in on the target he hits with his E, get off maybe 1-2 attacks, then die instantly to whatever AoE is flying around the teamfight without anyone even intending to kill them. 90% of the time they die without anyone even trying to get rid of them.

It takes so much time to get 4 ghouls ready for a fight, and Yorick gets almost nothing for the graves he digs. You'd think that the ghouls would at least have enough health that they can stick around long enough to do something. It seems like every time I send the ghouls in, a Renekton uses Q and kills them all, or Syndra uses W or E and one shots them, or some other meaningless one-off ability is used and they all die in 2 seconds.

Can his ghouls get a health buff? Or at the very least get more health scaling from Yorick's items? They're so flimsy that they might as well not exist once the laning phase ends.

2 Comments

Shuyin17810/17/2017, 5:34:48 PM1 votes

The only thing I can see as possibly being viable would be to have his ghouls get more Champion Basic Attack HP based on his ult's rank. Such has Rank 0 and 1 the Ghouls die in 1 champion auto attack, Rank 2 they die in 2, Rank 3 they die in 3. Their HP from AOE and such right now is a little low, but it's fine. It's the basic attacks that do the most to them late game because the ADC has had time to build some attack speed to kill them quickly not to mention Runaan's is a thing so multiple ghouls can get attacked at once (though I don't know if the bolts count as non-AA damage or if they kill in 1 hit like AAs)

FizzChummedINami10/17/2017, 5:48:30 PM1 votes

Make them scale then they dont need a buff for lane