Gnar is balanced
Build full tank outdamage all your carries.
Go mega and chain cc the entire enemy team for 10 seconds.
rofl.
Build full tank outdamage all your carries.
Go mega and chain cc the entire enemy team for 10 seconds.
rofl.
He's the most predictable champion in this game. You always know exactly when he's going to transform, so when you see his rage (or whatever his resource is) bar almost full, you better GTFO.
Don't forget in his squishy form that he has more range than 90% of the ADCs in the game.
Well not really. Only Urgot has less range as an adc. Gnar has 485 at level 18 and 400 at level 1.
It's annoying but not nearly as bad as his % health dmg on his auto attacks.
Build full tank outdamage all your carries.
Go mega and chain cc the entire enemy team for 10 seconds.
rofl.
his damage is %HP magic damage. which is something that Kog'maw has on his W with a lot more reliability and actually scales since he builds AS and Gnar does not. So no, he does not out damage your carrys.
And if you were good. You would manipulate his Rage bar to go off at inconvenient times. (since it goes up from both attacking and being attacked.)
Ok, this I HAVE to see. Please, show me some graphs of Gnar outdamaging an ADC. Because I have yet to see a single case of this.
Seriously, its hyperbole like this that makes Riot refuse to take the Boards seriously.