@Riot Idas for chancing Aatrox

Balmor0·10/9/2015, 4:09:57 PM·2 votes·508 views

Revive is useless and if you think it is good do give a good reason for thinking it is good. (No use out side early laning phase, once popped you have a huge handy cap, lose all of aa speed upon revival.) In my opinion it should be removed and replaced with sth LIKE viktors passive where he gets a specific item that he can upgrade. But not giving him empower abilities but pure stats. Or when upgraded increases the limit of the amount he can increase the stacks witch he gains from killing stuff. Or sth LIKE cassiopeia passive. Witch would go along with his lore as well "With each foe felled, Aatrox's seemingly living blade drinks in their blood, empowering him and fueling his brutal, elegant campaign of slaughter."

Secondly his W blood price the heal should be increased. The heal increment would come from the fact that the triple heal would be removed this would let him have a better sustain in terms of consistency and remove the "toxic" part of it. So that the heal would be more relevant when above 50% so that it would be more of use with out needing to be below 50% and no needing to have life steal to have a effect when you are above 50%. With this chance the blood price dmg scaling or flat dmg could be increased and the health per swing decreased or if the health that would be gained from life steal would negate the health that would have been lost. Orv lower the % when he gets his double heal and increasing the heal above the % by a flat amount or the increase the scaling.

Third his E should be made ad dmg instead of ap this would give him better scaling and maybe some other area of effect chances or some other chances. Make it in to a cone for lager aoe. Or have it apply armor shred that can stack up to 3 times with aa and/or reset the armor shred duration on enemies.

His ult should have a visual update and maybe so that when he gets a kill the duration wold be reset. And maybe instead of burst it would be dmg over time and the visual would be the blood from the enemy continually flowing from them int Aatrox or his sword. To make it more team fighty it would have a initial slow if a fear would be to much.

Make his aa range longer. And make it that W can prock trinity.

Make his Q AoE knock up radius larger. Q range bigger decrease the windup. And cc effects apply at the end of the flight if you time your Q.

Not all the chances can be applied at once.

3 Comments

Epicusmaximo10/9/2015, 4:22:18 PM1 votes
  1. His passive is quite unique, I like that

  2. His passive makes him great for initiation

Personally I'd like to see a longer range on his Q to help that engage identity, all for having his E scale with AD and provide a larger impact area, but not another knock up.

His W is fine imo, as well as his ult, though I guess more indication on use would be helpful for the enemy team.

MrVon 010/10/2015, 7:37:36 AM1 votes

What if his ult instead of an aoe dmg it would give him empowered version of his w for higher single target damage and higher heal. Other things he would gain from it he would still get except the AoE dmg.