Since Nunu's W can actually give a super long knockup...

SEKAI·8/29/2018, 11:03:36 AM·104 votes·21,170 views

... that extends the longer they roll the snowball.

**Can Tenacity finally be made to affect displacement now? ** You seem to be entirely okay with awkwardly lengthening the time of the knockup, so why was reducing its length with Tenacity such a big problem for you guys?

Because if I recall correctly, and I think I do, you said that the only reason that displacements are not allowed to be interact-able with Tenacity was because that it looked 'weird' with shortened animation and that knockups are typically short in duration. So is Nunu's both super weird and long duration "slow motion" knockup not a problem against both statements you had made before, Riot?

Hell, why can't the rolling snowball's CC be a stun? Because the "slow-motion" displacement just looks and plays like all kinds of wonkiness. Like why would you think slow motion knockup that locks the target in the air for ages and they sitting there feeling like the game is bugged, is such a great idea to begin with? I mean, what's the point of Tenacity when it would appear most of the game's currently CCs aren't even affected by Tenacity due to the clear over-presence of displacements?

Do you really have to try THIS hard, to the point of blatantly going against your previous statements and making the effect look astonishingly awkward, and having this on a basic ability even, just so you can continue your spree of using increasingly contrived reason to not have CCs be interact-able with Tenacity?

Might as well just remove Tenacity altogether, at least we won't have to deal with BS like long and slow-mo knockup. Ofc, I'm being sarcastic. I want Tenacity to stay, I also want it to actually matter, and I want Riot to stop fondling with displacements due to some undisclosed stigma that believe CC shouldn't be countered.

.......

Disclaimer, I am NOT saying Nunu rework is OP or anything, not yet anyway.

But the knockup on W is all sorts of wrong. For the love of League gods, Riot, I do not think long and slow-mo knockup will EVER be a good idea.

106 Comments

Warlord Rhinark8/29/2018, 12:43:43 PM39 votes

I don't think Tenacity should affect displacements, I just don't think every other champion should get one.

There's no feasible logic in a giant snowball knocking you up.

It does not make any sense whatsoever.

It could easily just stun you or root you like his E.

Like wise, Aatrox slamming his sword down into you shouldn't knock you up either.

Just stop giving everyone displacements. Please.

Weiner the Pooh8/29/2018, 2:54:30 PM14 votes

Hell, why can't the rolling snowball's CC be a stun?

Because then it wouldn't work with Yasuo, and Riot needs things to synergize with him.

Jbels8/29/2018, 11:08:25 AM7 votes

The problem with doing so is that it harshly and unfairly nerfs champions with displacements who aren't themselves broken by having them. There would have to be a lot of compensatory buffs to make up for it. It's easier to just let Tenacity not affect it

TempName548468/29/2018, 5:42:58 PM7 votes

imagine lee sin kicking a max tenancity irelia for 2 cm LUL

TeCoolMage8/29/2018, 2:07:14 PM6 votes

I really hate how the game is balanced around displacements being immune to tenacity, but you can get huge amounts of tenacity if you so wanted to (merc + legend rune)

It just makes champions that have wind or sky themes like Janna or Yasuo just have stronger CC for no reason. It connects theme/fluff to actual balance (janna Q with a stun or Morgana Q knocking up will never look right, ever) and removes a balance lever from the game.

Just change all knockups to suspensions like Nami bubble, make suspension/stun vs airborne/suppression a common balancing mechanic (e.g. squishy catchers can have tenacity immune CC because using it VS. a tank is generally a lose situation already compared to CCing a squishy and they should not be punished if they identify a situation where CCing a tank is better, and also they have to go out of their way to catch out enemies, while defensive enchanters just have to use it on whoever gets to the back line even if they are tanks, and thus tanks should be less susceptible to defensive CC as they need to use crucial mobility or slows to get close too.)

interesting thought though: suspension and suppression sound so similar, suspension is a knockup with stun mechanics and suppression is a stun with knockup mechanics.

Rexxiee8/29/2018, 7:00:13 PM5 votes

They should just change nunu knockup to a stun.

DeusVult8/29/2018, 1:27:41 PM4 votes

displacements, no. this would have to effect displacement distance, which is meant to be static at all times.

having tenacity effect knock-up duration would be great though.

Galiö8/29/2018, 6:03:20 PM3 votes

Tbh I'd rather the W be a stun instead of a knock up... not only to be effected by tenacity but why does a snowball that would regularly have a flattening or landslide effect knock someone up instead of down?