Practice Tool

Syrile·5/22/2019, 4:39:00 AM·1 votes·1,651 views

So... after many years, adding the insta-win button and the Stack Tear option was fantastic. However, can we discuss some more things?

How about a stack Rod of Ages as well? Another thing to add would be to force the enemy bot to respawn immediately instead of waiting for eternity. Another thing would be maybe improving the AI just a bit so it does not run behind the turret or use Ryze ulti into your turret or right onto you and immediately flash away as it only had 15% health to begin with.

But, barring that.. Maybe allowing you to upgrade the enemy items or give the enemy gold would be helpful in testing things out. Being able to advance the time more than 30 seconds at a time would be great too. Like forcing the Rift Herald to spawn or maybe the Baron to test things.

Being able to respawn towers would be nice. Or, when you reset the game, it actually resets and the first wave of minions does not come out with a canon minion in it.

Small thing but... When Runes Reforged first came out, about a week after Demolish existed, my boyfriend and I found a bug that allows Demolish to do damage to a turret while it is invincible. Not a huge thing, but the bug was reported like... 16 months ago? Still exists.

Being able to create battle dummies of any champion would be nice. Especially if we could pick their level and items. This would allow for a lot cleaner tests. Also, if you could turn on their attacks at a certain increment or something so you could test itemizing against them.

Make a global cooldown reset button that would remove the cooldown from terrain for Talon's wall dash, or Yasuo's per-target dash, etc.

Being able to toggle Fog of War would be helpful as well. As would the AI actually going to a lane other than bot lane when the game starts. Minion travel time to mid lane is different than other lanes and this makes a difference in what you can do. Testing is not optimal like this. Also, the terrain is different as well, of course.

Being able to have more than one AI in the game would be wonderful too. As would being able to play in practice tool with other players.

Being able to increase gold by a smaller amount than 10,000 would help as well.

Ryze also likes to get broken and hide in the fountain permanently. This being fixed would be nice. Especially when against certain champions. It is like he knows they are too op. :p

Change the Tower Invincibility to make towers, Inhibs and Nexus invincible as well. Maybe have an option for turret plates to get taken but the tower itself not to be destroyed.

Maybe a Confirm button for the Practice Tool champion selection instead of a timer. Also, a confirm button after you select a champion instead of the few seconds you have to select a skin.

Maybe a "Kill" option for Herald, Dragons, and/or Baron or a command to provide the buff to you automatically. Same for red/blue buff as well.

A refresh Cooldowns for the enemy would be nice as well.

There are more, but I think these are some things to consider as they would go a long way to making the Practice Tool much more helpful. Thank you and have a wonderful night. :)

[sg-ezreal]

4 Comments

Kazekiba5/22/2019, 5:00:55 AM1 votes

Or how about finishing the development on it, and adding in the other things they said like... idk, multiplayer support. 5 champions.

Putting actual effort into the thing, letting players view skins (and Announcer packs, which they would also be able to sell. Maybe map skins :D) and a host of other ideas theyve had ... what 2 years? now to work on would be great! But instead they can make a new game mode, butcher it, and then abandon it. Good news is at least Sona has a bunch of silly modifiers in ARAM, amazing work on what the community asked for as always.

[sg-ezreal]

JungleChopper5/22/2019, 5:46:38 AM1 votes

can you play with friends in practice mode even? ive always wanted to skip to lvl 18 fights full build to practice wailing on somebody