Been thinking of an on-hit build, peer review?

Faustavian··1 votes·755 views

Alright, so I was thinking of an on-hit build for characters like Koggles and such. I was thinking along the lines of: item 3115 > item 3020 > item 3091 > item 3124/item 3153 > item 3124/item 3153 > item 3085

Any suggestions/criticisms? I'd like to see what you all think of it before I test it out and if there are any good replacements.

12 Comments

CerealBoxOfDoom1 votes

onhit is always great until some mobile jerk gets defense, then things get weird.

Faustavian1 votes

Yeah, I might swap out the Hurricane for a item 3022 and place it sooner in the build if Thathappens

Silly Neeko1 votes

Jungle with Bloodrazor. Also add in a Frozen Mallet for health and slows. Ive done that with Kog and yeah.... nothing lasted very long xD unfortunately I didnt last very long either...... but hey, it happens lol. Bork, Bloodrazor, Hurricane, Guinsoo's, Boots, Frozen Mallet. Youll be shredding things.

Faustavian1 votes

I didn't think of Bloodrazor, and I like the idea of it too. Sadly I'm not the best with ranged junglers except Twitch. I appreciate the feedback and example you provided from your own experience.

bleufromage1 votes

Why not throw in a muramana for shits giggles and a lot of artillery.

Sire Hippington1 votes

If you go for an magic damage on-it with nashors, rabadons will offer more raw dps than BotrK, and gunblade will offer far, far more sustain and not much less dps with more damage on q+e+ult. And with an ap heavy built, runaan's just feels wrong(though it probably still is effective) Also, Wit'S is most effective if rushed as first item, or used later in the built to supplement your dps with shred and mr, so i'd either built it first or get atleast nashors+guinsoo's first. That's also because Nashors on-hit mostly works via ap, so you want to get some ap right after nashors, or befor it but that would delay the cdr which i think is very valuable.

If you want a no-ap onhit, replace nashor's with mallet for survivabillity and the slow(works nice with hurricane), or if you jungle with bloodrazor.

Faustavian1 votes

Thank you for the informational post, much appreciated. I wasn't sure about the rabadons or the gunblade, because my thought process went along the lines that a BotRK would be able to get more procs off due to the attack speed, combined with the %Health passive which I had found very effective when going against tanks. However, I hadn't really thought about going against an all/mostly squishy team so for that, yeah I really like the idea of using Gunblade or Rabadons for that scenario. Thanks

Friendly Ram1 votes

Why not berserkers instead of sotcs?

Faustavian1 votes

Most of the damage from the build is magic damage, I wanted to compliment that with Magic penetration boots over Attack speed boots.

Friendly Ram1 votes

Kk i understand. Berserkers just gives more ramp.

ZT Xperimentor1 votes

Here's one I've been debating trying out on kayle, no particular order; item 3153 item 3071 item 3115 item 3091 item 3124

AlwaysByMySide1 votes

{quoted}

Alright, so I was thinking of an on-hit build for characters like Koggles and such. I was thinking along the lines of: item 3115 > item 3020 > item 3091 > item 3124/item 3153 > item 3124/item 3153 > item 3085

Any suggestions/criticisms? I'd like to see what you all think of it before I test it out and if there are any good replacements.

Get Runaan's earlier into your build. The ability to apply your on-hits to two extra people every auto attack is a huge power spike.

Don't get Nashor's Tooth. I'm pretty sure this build would bring you above the attack speed cap, and you won't be getting much value from the Nashor's on-hit because you're not building much AP. Get something like a frozen mallet or muramana instead (or alternatively, just get a defensive item like guardian angel).

Get berserker's greaves.

Build should get you about 5.0 attack speed when using your W on Kog.

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