Teemo needs some QoL updates (going against)
I don't think its very balanced that teemo shrooms take 3 hits to destroy just like a ward. I only get so much uptime with my sweeping trinket and typically i can only clear 2 wards (or shrooms) per sweeper. So to make a shroom which lasts FOREVER and has the potential to MURDER people have the same hits as a ward is ridiculous. In addition, he shits out like ten of them per minute? I always carry pinks against teemo but he places the shrooms in weird places that often strategic pink wards won't find. Which brings me to my next point about pink wards; why the hell dont they reveal teemos location or disable his stealth when you place one in a bush with him? Is there just supposed to be no counter to him being invisible?