Is Crit a problem?

kaijukitten··3 votes·1,089 views

Is crit (or crit stacking) a problem in your opinion?

Imo I hate how some champs can just stack crit and take off practically 1/3 or half your health and there's...not much you can do about it. Maybe build armor or more health if you have a chance but otherwise, nah. It leads to champs like Vayne and Ashe (and probably others) becoming stupidly overpowered.

I've heard crit's been reworked a couple of times, but I think it needs to be reworked again or not stackable. Possibly a limit to how much you can stack crit items.

4 Comments

SuicidePlank2 votes

Ashe isn't even bursty like Vayne with crit.

Imo, instead of nerfing Vaynes Kit (since Riot won't do it anyway) why not just nerf her Range? I always thought about her as 500-525 range champion, but she has actually 550 while having amazing self peel. She seems like a Lucian kind of champ, who should get close to pull off burst damage, not chunk you away at 550 Range.

Give her the Lucian treatment.

iiGazeii1 votes

Personally, I think crit could use a rework so that it's not as RNG. Crit is fine when you've built a few items, but winning a trade or getting a kill because of a few lucky crits of a Zeal doesn't feel good for anybody involved.

I'd love to see them turn crits into a three-hit passive, so every third hit is a crit, and crit items increase the multiplier of the crit. Most champions wouldn't have any crit multiplier baseline, you'd need to build it. Finished items would open up more situations where you can crit, like critting CC'd enemies or enemies below a certain health threshold, or add on additional effects to your crits, like armor shred or a slow.

This would remove the RNG and increase the skill expression of crits without making them really bursty. You would need to commit to three autos to get the crit, instead of all the damage being front-loaded. Crits would still be a reliable, scaling damage increase geared for champions that deal sustained damage with auto attacks, but everybody would be able to see and play around a crit, rather than them being totally random without four crit items.

Yboat1 votes

My issues with crit is it's rng. Trades/fight/ games can be won or lost by it. Same with drag. Rng is not good for this game( or any other moba for that matter)

kaijukitten1 votes

{quoted}

My issues with crit is it's rng. Trades/fight/ games can be won or lost by it. Same with drag. Rng is not good for this game( or any other moba for that matter)

RNG is terrible for most games. Games with semi rng maps and other things also suffer, and RNG can severely and unfairly tilt things to one team's side. Which is ridiculous and shouldn't happen.

Crit shouldn't be RNG at all.

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