Mundo is currently sitting as the second best top laner and jungler in plat+
So I guess all that bitching about Mortal Reminder and Executioner's Calling was kinda unfounded then huh?
So I guess all that bitching about Mortal Reminder and Executioner's Calling was kinda unfounded then huh?
Who knows, maybe if people ever built the fucking things.
Who knows, maybe if people ever built the fucking things.
Riven bought that against me pretty early, didn't help her shit, mundo is so damn strong now, almost unkillable while dishing pretty high amount of damage, plus no worry about mana.
What made Mundo strong is the E-reset auto mechanic imo. That made him way stronger in lane, where he struggled, while even boosting his mid-lategame potential.
His previous buff was beyond stupid. Now he can farm at range for free due to a earlier buff and trade very well in melee due to the most recent one as the ideal top lane meta tank.
May lack hard CC but his damage is very good against anything with % current hp and insane ad steroids. It's a mixed dmg setup.
His jungle clear is super fast. Having a lot of fun with the Mundo jungle myself honestly...
Grevious wound item..? I just consider his ult as an emergency tool. IDC really. If enemy rushes it too early in lane early their stats are RUINED. I mean it's just Mundo's ult and not really intricate to his kit unlike Vlad.
I'm playing Mundo I just do w/e the heck I want he's so strong and beefy, can duel like any jungler. Tough to kill. Can run away and kite with cleavers if actually in danger.
Plus tanks in general not really became stronger but more necessary since ADC changes
It is cause games are so much faster now, his problem has always been his lategame but he owns midgame.
I don't see how his problem has always been lategame. I love Dr. Mundo. He is one of the greatest tanks in the game. You can get in, soak up damage in teamfights, and get out with flash+ult, or sometimes just even your ult. Is that not the purpose of tanks? It's not like he's MEANT to do a ton of damage.
He is bad lategame cause he dies in an instant.
[{quoted}](name=Buff Jax please,realm=EUW,application-id=3ErqAdtq,discussion-id=ERnPrKEv,comment-id=000000000000,timestamp=2015-11-16T10:49:52.048+0000)
He is bad lategame cause he dies in an instant.
Which is funny because he used to be THE hyperscaling tank. Says a lot about how damage has gotten out of control.
just played a game as mundo, no one bothered to get executioners or mortal reminder. It seems stupidity plays right into mundos hands right now....
I think its more people are realizing that his Q realllllly hurts against squishies, and with more squishy targets to kill, he's having a field day. But I do agree that all the freaking out over grevious wounds was a tad bit unnecessary.
And even if it did hit sustain champions hard I never saw that as a huge issue, their sustain sometimes can just be borderland impossible to deal with.
nerf tank
Mundo is broken right now. Abuse it while you can.
He synergises stupidly well with the entire Resolve tree, too, to the point that I wonder if Riot balanced the current state of Grievous Wounds around Mundo using that tree to its fullest effect.
I would like to note that currently the Jungle win rates are slightly messed up on champion.gg due to a mix-up in Jungle builds. You can see that at the top of the screen if it hasn't been fixed yet.
[{quoted}](name=Inept Maverick,realm=NA,application-id=3ErqAdtq,discussion-id=ERnPrKEv,comment-id=0009,timestamp=2015-11-16T17:13:32.326+0000)
I would like to note that currently the Jungle win rates are slightly messed up on champion.gg due to a mix-up in Jungle builds. You can see that at the top of the screen if it hasn't been fixed yet.
this doesnt change the overall performance category, where mundo is second in both
I am not defending him, I am just noting this may be slightly inaccurate.
you should keep in mind that most people on gameplay doesnt even play the game and just circlejerk onto stuff instead of actually trying them out LOL