The main issue with Elise are her cooldowns

kickyourteeth·6/30/2018, 1:38:56 PM·2 votes·2,009 views

They are way too high for abilities that are not that powerfull to begin with

10 Comments

e46 Fanatic6/30/2018, 2:13:14 PM1 votes

You're probably right, but her kit is so loaded with stuff I think higher cool downs are necessary, she'd probably get even more complaints about being too op if she were spamming all of them.

Hügö6/30/2018, 3:17:49 PM1 votes

The thing is you can't burst someone with one rotation you either have to run away or die.

The Ecdysiast6/30/2018, 3:18:52 PM1 votes

I think it's a waste for her W to be weaker because it's Aoe, since the buff monsters now no longer have small companions. I think it should spawn sort of like a pet, then allow you to control the target it attacks. But keep the interaction where you can have it pounce on enemies if you switch to spider and Q.

Elkington VI6/30/2018, 9:22:52 PM1 votes

Even with max CDR her damage skills aren't that strong. They have no scaling and the ratios are pretty low. Unless she gets fed she will fall off a cliff.

Her damage skills need better scaling.