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The main issue with Elise are her cooldowns

kickyourteeth··2 votes·2,009 views

They are way too high for abilities that are not that powerfull to begin with

10 Comments

e46 Fanatic1 votes

You're probably right, but her kit is so loaded with stuff I think higher cool downs are necessary, she'd probably get even more complaints about being too op if she were spamming all of them.

kickyourteeth1 votes

[{quoted}](name=e46 Fanatic,realm=NA,application-id=3ErqAdtq,discussion-id=EQPEE3lT,comment-id=0000,timestamp=2018-06-30T14:13:14.561+0000)

You're probably right, but her kit is so loaded with stuff I think higher cool downs are necessary, she'd probably get even more complaints about being too op if she were spamming all of them. The thing is that she is an assasin that doesn't have any way out when she enters a fight with high cooldowns

Hügö1 votes

The thing is you can't burst someone with one rotation you either have to run away or die.

kickyourteeth1 votes

{quoted}

The thing is you can't burst someone with one rotation you either have to run away or die.

Unless you are ahead but good luck trying to burst someone and get away

SwiftKitten881 votes

{quoted}

The thing is you can't burst someone with one rotation you either have to run away or die.

your not supposed to be able to.. the issue isnt Elise, they issue is damage is so high all the other champions CAN kill u in one rotation, therefore champs like elise who can't do so seems like shit in comparision.

if you are balanced but everyone else is broken... your going to look weak.

that being said i dont expect riot to ever actayully lower the damage anymore, so Elise probably should gets buff to join the "OP club" everyone else is in

The Ecdysiast1 votes

I think it's a waste for her W to be weaker because it's Aoe, since the buff monsters now no longer have small companions. I think it should spawn sort of like a pet, then allow you to control the target it attacks. But keep the interaction where you can have it pounce on enemies if you switch to spider and Q.

kickyourteeth1 votes

[{quoted}](name=Uber Deer,realm=NA,application-id=3ErqAdtq,discussion-id=EQPEE3lT,comment-id=0002,timestamp=2018-06-30T15:18:52.202+0000)

I think it's a waste for her W to be weaker because it's Aoe, since the buff monsters now no longer have small companions. I think it should spawn sort of like a pet, then allow you to control the target it attacks. But keep the interaction where you can have it pounce on enemies if you switch to spider and Q.

Her W should work like a remote explosive that can go through units and let you explode it whenever you want and also by champion impact,that would make it a pretty good ability

And she needs a new human Q the one that she has is just a joke

The Ecdysiast1 votes

That's what I meant, allow you to make it walk to your target.

Elkington VI1 votes

Even with max CDR her damage skills aren't that strong. They have no scaling and the ratios are pretty low. Unless she gets fed she will fall off a cliff.

Her damage skills need better scaling.

kickyourteeth1 votes

[{quoted}](name=Elkington VI,realm=EUW,application-id=3ErqAdtq,discussion-id=EQPEE3lT,comment-id=0003,timestamp=2018-06-30T21:22:52.545+0000)

Even with max CDR her damage skills aren't that strong. They have no scaling and the ratios are pretty low. Unless she gets fed she will fall off a cliff.

Her damage skills need better scaling.

Her spider W has a 90% scaling and her Q in both human and spider form scales like Evelyn's E she does have the scalings but she doesn't have the base damage to be a good early game champion or the cooldowns to fight in mid and late game

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