The main issue with ADCs are not just the items
Is the fact that games ar shorter than ever because of the damage creep and when they actually get to the point that they do damage they can get bursted by anyone in half a second :/ I'm a person who dislikes ADCs but who thinks that they could be balanced if the game was well balanced , with their current itemization it would be as easy as raising everyones base resistances and making turrets tankier to make the games longer thus making ADCs viable , because the only reason they are bad is because they get stomped hard early ,they get their turret destroyed 7 minutes into the game and there is no possibilitty of comeback. Other solution is just reduce the true damage of the game soo tanks can propery defend their backline but these are just my thoughts share with me your opinions please :D