Clickbait title about Riot, ADCs, and towers.

AnAggravatedPimp·8/5/2018, 8:10:18 PM·5 votes·2,609 views

Disclaimers:

  • I'm bronze af so take my opinions with a mountain of salt.
  • In general, game balance doesn't interest me beyond the few champions I play and the two I hate.
  • This isn't a post about balance but more of an observation based on second hand moba knowledge

Anyways, something interesting I thought about is the relationship between towers and ADCs along with the communities opinion of both. Early on in League/MOBA history (as far as I've researched) ADCs were necessary to the game because they could reliably and safely take towers and/or poke enemys using towers as a safe haven due to being ranged AD champions. Over time though, the community at large wished for a meta shift that made it so ADCs were less required picks and more an optimal but optional choice.

Enter weakening the towers. If towers are less of a threat then there is not as much need for Marksmen in game because other characters can now perform in/near tower range without having to worry about instantly getting popped. It's a sneaky way for Riot to simultaneously increase skirmishes while expanding the bot lane roster.

6 Comments

Cheetah Nidalee8/5/2018, 9:15:19 PM2 votes

towers being weak has nothing to do with ADC's...

but i want to give you a +1 for the thread title. that was golden

Primaquarius8/5/2018, 8:13:38 PM1 votes

Except we cant afford to weaken towers any more than right now without buffing the anti rune in the process

xPhantomDancerX8/5/2018, 8:52:15 PM1 votes

Towers? What are those?