Please buff/rework Kha Zix
Make his base damage of spell less but have more impact on evolve....
Q evolve: Isolation range reduced by 50%, minions no longer avoid isolation (Turret still does), 35% base dmg increase
W: Split in 3 missile,first ennemy hit get a spore revealing and slowing them for up to 4 seconds. Kha zix can reactivate them to explode or explode at the end of the 4 seconds, dealing 20-50% of W damage, depending on how close from the target Kha Zix his. Kha Zix can alose be healed another time for 50% in exploding range.
E: Slow and isolate champion directly hit for 1 second on impact. Also restore mana cost on kill.
R: Each R cast also cleanse slow on cast. When invis Kha zix gain 20% tenacity
Q: Base dmg nerf W: base dmg nerf E:Upgrade range little nerf R: Late Cd nerf
Those changes make Kha Zix more versatile in alot of situations while keeping some good counterplay, and actually all evolve feel like doing a real impact on the way you play, you know, evolving.