@Meddler @RiotJag @gypsylord Max HP and how it affects HP in game
I just want to know the mechanics and how "bonus health" is calculated?
For instance % Max HP runes / Veterans Scars Masteries (4%) affect in-game Max HP and their interactions with Gromp and Cinderhulk Enchantment?
Recently played Volibear Jungle and noticed that the % bonus HP wasn't taking the Above Mentioned ^ Runes/Masteries into consideration. For example:
Cinderhulk Enchantment Stats +400 health +15% bonus health (60) Passive UNIQUE – IMMOLATE: Deals 15 + (0.6 × level) magic damage per second to nearby enemies. Deals 100% more damage against monsters (400 range).
The "60" never updated to include the % bonus HP of the above mentioned Runes/Masteries.
So is the % map HP runes/masteries bugged to not increase HP (bonus HP) or rather increase (Base HP). If that is the case, then wouldnt Flat HP runes and Masteries be better? Is that why they are changing from % HP to Flat HP masteries?
Thanks, Nick Harter
Edit: +400 HP x 15% = 60 for those that arent too well with math. :D