Barrier occupies too much of the same space as heal and needs to be changed

plz pick fotm·8/28/2015, 12:47:56 PM·5 votes·435 views

Currently Heal and Barrier function too similarly. I propose making barrier a shorter duration than 2 seconds, but that ALL damage is blocked for the duration- hence a true "barrier".

This spell would then be a better counter to burst, assuming a player was good enough to anticipate when to use it.. Additionally it would serve a function that Heal does not, making two freshly distinguishable summoner spells! :-)

12 Comments

Crowe Stalker8/28/2015, 12:51:33 PM5 votes

So it's literally a Kayle Divine Intervention? Do you realize how absolutely broken that would be? Can you imagine Swain having an almost 5 second immunity to damage during Ravenous Flock? Tryndamere being unkillable for another two seconds? Heimerdinger just standing there with an Upgraded! Turret?

Bhagswag8/28/2015, 1:39:26 PM1 votes

It is different. Heal doesn't always save you from ignite. Barrier out damages ignite, and is not effected by grevieous wounds.

Terrible idea. Immunity is BS if everyone can have it.

FooDang8/28/2015, 1:55:24 PM1 votes

So you want barrier to negate someones Ult? and you want to lower the CD... Lolz

General Esdeath 8/28/2015, 3:25:37 PM1 votes

Clearly you don't know why they act like that. One is a self shield, and one heals you AND A TEAM MATE and gives move speed.