Xerath is broken champ

eviltunafish··2 votes·3,800 views

He can 100-0 with 3 or 4 ult charges and he still has 1 charge left.how is balanced when he can kill people when hes on other side of fucking map.dont know any champ that can 100-0 only with ult and he can do it from 10000000000 range.completely broken and unbalanced champ and all of you idiots telling me to close range on him please explain me how you close range on champ that can be literally anywhere on map doing insane damage while ur team is focused on figthiung.ty guys i really didnt know thats his counterplay.holy fck ur so smart

15 Comments

Vapor Wave Vibes4 votes

Jhin has pretty long range. Xerath is a low mobility champ with 1 skill shot to keep you off of him. JUst try closing the range down on him

eviltunafish1 votes

Rite of the Arcane TARGET RANGE: 3520 / 4840 / 6160 EFFECT RADIUS: 200 COST: 100 MANA COOLDOWN: 130 / 115 / 100 Rite of the Arcane ACTIVE: Xerath Root icon roots himself to his current location for up to 10 seconds, gaining the ability to cast Rite of the Arcane Arcane Barrage multiple times, but losing the ability to cast his other abilities. NUMBER OF BARRAGES: 3 / 4 / 5 Rite of the Arcane ARCANE BARRAGE - ACTIVE: Xerath calls down a blast of arcane energy to the target area which strikes after 0.5 seconds delay, dealing magic damage to all enemies within. Each cast has a static cooldown of 0.8 seconds. 「 MAGIC DAMAGE: 200 / 230 / 260 (+ 43% AP) 」 Rite of the Arcane can be cancelled early by moving or attacking and automatically ends once Arcane Barrage has been cast enough times. If Rite of the Arcane ends without using a single cast of Arcane Barrage, half the cooldown is refunded. Rite of the Arcane is canceled and put on full cooldown if Xerath is affected by any crowd control that prevents or interrupts the casting of abilities.

Yea easy to close range on 6160 range.He can just chill in fountain and kill your apc or adc for free while they have to focus on teamfighting.And jhin ult damage is potato compared with xerath and it can be blocked and it doesnt have so much insane range

meowwow73 votes

oh no god forbid they have to build some of the mixed stat items to stay relevant against a mage item 3102 item 3156 item 3139 item 3174 item 3814

Altonius Amakiir2 votes

Just dodge... it shows where the ult is about to hit before it does, so long as you aren't slowed or cc'ed it should be as simple as continuously moving or if he is predicting your movements, there's this thing called not moving straight. Also you need a grammar/spelling check on your first post.

DrCyanide4 votes

I don't think I've ever 100-0ed someone in 3-4 ultimate shots. Usually 100% HP players dodge 3-4 ultimate shots.

Joxcab3 votes

So why are you getting hit by his ult 3-4 times?

Sir Fuzzi3 votes

He's ridiculously restricted to long range. Even such to the point that his stun gains duration over range, something like .75 single target stun without.

If you can dive Xerath, you can probably end Xerath.

His ult is only good as a finisher. Individually, the damage is weak, so you can pressure him hard or spend mobility to dodge one or two shots to really cut down on his ability to work.

Xerath is also very vulnerable to ganks because he only possesses short CC.

AdeBug2 votes

the circles on the ground indicate where the ult will hit, try spotting those and avoiding them, making frantic moves or going into a bush.

Xion The XIV2 votes

I'm sorry, but if Xerath is 100-0 with his Ult you are either lying and are frustrated you got pub stomped by a Xerath or you were so outplayed you complain about a champion that you lost too in a single game like 99% of the Yasuo/Riven players on the board. You could of EASILY used Kayles W to get away.

Out of your last 20 games you had 2 Xeraths in those games. You can not possibly say this champion is broken because in 2 games they did good.

Stars Shaper2 votes

Totally not like Xerath ult:

  • Gives a massive warning showing Xerath on the map and a fat red line that shows his max range
  • Has delay on the shots
  • Doesn't kill anything that isn't already 30% HP or either an underlevel squishy without self sustain nor magic resist that doens't care of dodging even 1 skillshot.
Naching2 votes

Troll or liar

You choose

Hallbuster1 votes

Range isn't the biggest issue, it's the safety that comes with it. Even if you get him to low health, he can still stick around in a teamfight, sniping targets by ducking underneath a turret. You want to add counter play, make deal less damage the farther he's away from his target.

Nanuk Pihoqahiak1 votes

This is so terrible to read. Yes, siege mages are annoying. However, that's also their strength. Xerath is nowhere near broken, and barely anyone plays him to boot. All of his abilities are telegraphed to the max.

MKDaemon1 votes

are you for real ? it only takes one descent gank to take him out , all of his abilities are skillshots and he is slow , his only way to escape is try to stun you with his E which is a skillshot too , his ult is pretty hard to land on anyone with a hand that can click around , in lane he can be annoying as hell i give you that , but late game he is just a siege mage trying to poke enemies from afar , and dies in two hits , did i mention that midlane he can be outplayed by any other mid champ , lux ahri fizz .

Roblox ASMR 1 votes

agreed

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