How am I suppose to build Azir late game?

Violet Fields··1 votes·513 views

I've been playing this son of a shurima for far too long and I get amazing games where I'm the carry but whenever I have to push objectives to end the game, I find myself the only person ever doing it (I'm Silver) , and I usually do amazing with knowing what to build until the very end when everyone has their build, which is usually when I can't do anything with the other team consists of cc that scales with levels and it's long enough to get me killed. (You can't dodge a fiddlestick's Q)

Anyway, I'm wondering how I build Azir at the very end of the game. I know the very core on him as my first 3 items, but when both teams are even in objectives, I'm at a disadvantage because split pushing is so difficult when you're so squishy and you have to do it yourself since no one in this elo really knows when to take objectives unless someone pings it. I build RoA for early sustain, Nashors for the consistent DPS, and Liandry's if they have a bunch of people stacking health items but not magic resist, otherwise I build Void Staff. This is so frustrating to play and I don't know if he just sucks with absolutely no peel, or if he falls off at the very VERY late game (according to champion.gg) . I'm absolutely useless without a tank, and when my team, which isn't as fed as I am goes with me, they all die before I can kill one threatening target. (REMEMBER THE CASE OF AOE CC)

I'm asking what should be my last two items as an APC this season, I've seen some Platinum Azir mains who build item 3143 as their last item because Azir is just too squishy, especially against people who build attack damage. (He has 70 Armor at Level 18)

1 Comments

Viktor Von Lazer1 votes

get banshee or zhonyas then go full damage - liandry's, deathcap, void. With azir you have both your E and R for peel that's often enough. Don't suicide shuffle. Your thought process before the fight even starts should be "who's going to jump on me, and which ability/ sum to i use to avoid it," and be ready to react and burn whatever you need to when they come with in range.

But ultimately you're not looking to survive a long ass fight. You may think "but i'm sustained DPS I want a long fight" No. You're looking to AoE BURST your opponents down and kill their team QUICKLY. Tank items are generally a terrible idea unless you're playing Azir top. You want as much high sustain damage as possible so that a Q and a few autos kills their adc and decides the fight. Many Azir players were rushing item 3285 before because of it's burst and ability to 1 shot carries with two soldiers then Q AA AA TLD item 3285 proc, some still do even though it doesn't "feel" nearly as good as the standard build it has proven effective.

Ultimately the only real advice is just get better at not being caught out end game and build damage to end the fight quickly. I'd take banshee, QSS or cleanse over a tank items. All those do something about the CC, but with just 1 or two tank items if you get cc'ed late game you are almost certainly dead anyway, better to remove the cc than try to survive through the damage.

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