because mages as a whole need a groundwork re-envisioning, since all the cool flavor of brand is ruined by "I stun you, you pop!" instead of like... lighting shit on fire and being horrifying in longer fights as the entire area he combats in slowly gets consumed by flame. Or asol now goes "I stun u, u die" instead of doing like anything involving being a starforming dragon,
Basically the only mage with realized potential is lux, who is effectively also "I snare u, u die" but her theme is shooting lasers and shit so like, yeah
steals souls and life essence in lore, transforms, in game she charms you and you die
, mother of storms, protects those she loves from the harsh weather, condemns her enemies to death of blizzard. In game? She stuns you and you die
pyromancer, channeler of some sort of spirit or something with tibbers, so she's kinda psychic/pyrokenetic right? does the whole carry thing in lore, in game she just stuns you and you die
Brood mother, extremely agile, leader of swarms of spiders, immortal lover of poisons, assassinations, puller of strings in the lotus.... stuns u, u die now
the only mages who don't follow this formula are some of the better champions in the game honestly, but because the majority of mages have such limited kits that all do one thing, there will only ever be 1 or 2 viable mages at a time, and itemization has to be insanely overpowered