As an immobile mage main...

DownloadSomeRAM··3 votes·940 views

Hey guys! I'm DownloadSomeRAM, and I have played control mages extensively since I began playing, with my main champion being Malzahar (250k mastery) and my second being Vel'Koz (100k mastery). I even moderate the Malzahar Mains subreddit. While I agree that There is some work to be done as far as Mages are concerned, I am very hard-pressed to find any reason for a major rework of this particular class of champions, since I personally find them all quite fun to play. They are all very easily punished if the enemy jungler has any portion of a functioning brain, and they can all be dealt with in lane in a manner that I find to be rather easy. I can understand tweaks here and there, but from my point of view, a full rework really isn't necessary.

TL;DR - Pls not my beautiful Malzahar

6 Comments

Tiure4 votes

I am also a die-hard Malz main (and a happy sub to /r/malzaharmains) but I find it hard to state unequivocally that there are no possible changes to be made for him.

I would like his skill floor and skill cap to be raised, personally. It irritates me when Malz gets popular because nobody respects the work I put into voidling micro, skill planning, and positioning...

DownloadSomeRAM3 votes

{quoted}

I am also a die-hard Malz main (and a happy sub to /r/malzaharmains) but I find it hard to state unequivocally that there are no possible changes to be made for him.

I would like his skill floor and skill cap to be raised, personally. It irritates me when Malz gets popular because nobody respects the work I put into voidling micro, skill planning, and positioning...

I agree entirely. These changes concern me so much due to the fact that I believe that Riot will be removing Malzahar's emphasis on positioning. It's a skill that not many other champions can take full advantage of and I'm more worried that the skill that we've been working for so long to perfect will no longer be relevant after the changes.

FadedFreezy2 votes

I have to agree 110% none of the mages feel overwhelming they all counter and can be countered. They can be ganked fairly easy if they do not ward and unlike other champions aren't the center of public outcry on the boards. I would like for Riot to think twice before they begin to alter some of my favorite champions. Perhaps they should focus these changes towards the jungle or top lane. I do think mid with the exception of Yasuo is in decent balance.

Tiure1 votes

Um, that's why they're being changed. They want these champions to feel overwhelming. Sure it's balanced when everyone's at a similar level of power and have role-specific strengths, but it's so much more fun when everyone has a unique strength.

Look at Kog'Maw for the prime example of why Riot changes things and what they aim for when changing them. :) Kog is supposed to feel like artillery. When he is "perfectly balanced," he is just a long range ADC with a poke ulti. Now he's...something else.

So for instance I can foresee Lux getting even more CDR - hello again, 20 second ultimates. They'll balance it out somehow; most likely, she'll get nerfs to her MS, survivability, and overall damage. There is no doubt in my mind that Lux will be able to break the CDR cap somehow. She is THE CDR mage.

I can also foresee Brand getting more combos. His spells are a little boring and reward you mostly for spacing out your abilities to make use of his passive, even though the cool effects and benefits make you want to use all your spells at once. Riot's probably going to reduce the damage on his passive but allow it to stack, add some crazy mechanics to his spells, etc. etc.

Overall Riot has displayed that they want to preserve the "feeling" of these champions so that longtime mains feel more love for their favorite champions, not less. They tested the waters with Karma (different feeling) and noted that people reacted sort of badly to the change. I think they'll be much more considerate towards people who already play those champions (in Meddler(?)'s podcast he noted that he would love to change Nasus and Katarina to be more fun and interesting, but literally can't because their specific playstyles have been carved out. People play those champions for those playstyles. They can't take away Katarina's ultimate or Nasus' Q even if they replaced it with something more fun, interesting, character-related, and unique) - and seek to leave them as whatever players want to see them as.

WalkingInACircle2 votes

Uhhmm, everything Riot touches to make/rework ends up more powerful and the center of the meta.

I doubt its nerfing they have in mind.

TehNACHO2 votes

The focus of the (Juggernaut/Markman) rework is not necessarily to find major flaws in a class and attempt to fix them from the ground up, but to help differentiate champions within the class from each other. The Marksman change for example made no major change to Marksman play style; they're still squishy mostly DPS-centric gold reliant and item abusing champions. It's just now there are clear cut choices between Bullet Hell Miss Fortune or Shotgun Burst Carry Graves.

In my point of view for example, Xerath and Ziggs do not have very much that differentiates them from each other. Lux's most unique function as an immobile mage is her Shield, but most players take that for granted. And then there's champs like Morgana which is its own bucket of oddities.

To reiterate. There isn't necessarily a problem with Mages as a class, but there's a lot to be improved within the class itself.

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