Should Ekko be Nerfed? (POLL)

DownloadSomeRAM·5/29/2015, 9:27:51 PM·278 votes·15,011 views

This is not a debate thread, nor is it a toxic discussion thread. Just a poll since every Ekko complaint thread I've seen has been full of people defending the new champ by attacking the OP. I want to get a feel for what people think should happen.

Edit Upvote so we can get as many people voting as possible. More opinions = More results

279 Comments

BobbyCarHaterX5/29/2015, 9:30:44 PM106 votes

I think the better question is: When will he get nerfed.

stealthfox945/30/2015, 1:35:01 AM30 votes

Nerf the damage on his ult, IMO that's all he really needs.

ElJanitorFrank5/30/2015, 12:49:14 AM27 votes

You know what I think? People need to wait to determine this.

He came out what, yesterday? Just because you haven't figured out how to play against him doesn't make him overpowered.

I hate it about this community: everyone always has a singular experience (or very few at least) but the first bit of info they have is the one they believe in no matter what.

There are still people who think Yasuo is overpowered.

SlytherinUmbreon5/29/2015, 9:30:49 PM12 votes

-insert debate and opinion here- YOU CAN'T TELL ME WHAT TO DO! -calmly votes and walks out-

His Goatliness5/30/2015, 1:49:56 AM9 votes

Just learn how to play against him. Add ekko to the list of people you don't chase.

DeynaTaggerung5/30/2015, 1:32:49 AM8 votes

I think that nerfing his health/resistances (as a growth stat, leave the base health so that pre-6 is ok) would make him more interesting because that super safeness suddenly requires ekko to play well and when he doesn't position correctly gets exploded.

Messaiga5/30/2015, 1:13:41 PM7 votes

I think at the moment Ekko is over-tuned. Aside from that, I think Gypsylord designed him pretty well (for an assassin). We probably won't see nerfs until after Patch 5.11 (so they can give him time to settle down and let the player-base figure out how to play as, with, and against him). If they did, there are only a few things I think should be touched:

  • The damage on Chronobreak. Keep in mind Chronobreak also can heal him, and act as an escape or initiation. It doesn't need such absurd damage (though I do like that it does do damage, right now it's a bit ridiculous).
  • The on-target cooldown if his passive. Right now it's really low when compared to other similar passives/abilities (Udyr/Skarner) and it's arguably much stronger than theirs.
  • Stun duration on his W. Right now 2.25 seconds is better than many ultimates (Amumu, Sejuani, Malphite, etc). I get that it's difficult enough to land because you have to predict where your opponent will be in 3 seconds and it should be fairly rewarding, but it's already got a massive shield. Lower the stun duration from levels 1-4 and have it scale up to the duration it has at the moment.

It'll be fun to see how Ekko is once the dust settles and not everyone and their mother is playing him, for now he's a nuisance.

aaronconlin5/30/2015, 12:04:23 AM7 votes

He's going to be nerfed in some way it's pretty much inevitable now. I think I'll play him AD, can't nerf auto attacks

EkkoFroffles5/30/2015, 4:01:36 PM6 votes

Given my love for Ekko, as evidenced by my changed summoner name, I may be viewed as biased, but here are my thoughts on the changes that could be made to nerf him while still keeping him viable.

Q: The return trip is what you have to watch out for, as the ratio between outgoing and incoming is 3:4, and that's not taking into account the +60% AP it gets compared to the +20% AP for the first half. Lower the damage on the second part, either through reducing the base or the AP scaling, and I think that's enough.

W: As it's tough to land, I'm okay with it having a little extra power. My issue with it is the shield. When you're turret diving, or being turret dived, you can become a tank for 2 seconds. A shield of 330 at max level, not factoring in the AP scaling? This is, in my opinion, the part of his kit that needs nerfed most.

E: This I'm okay with leaving mostly as is. However, I wouldn't be completely against increasing the CD.

R: Going based off his lore, and the cinematic, this ability should be more about the 4 second "reset" he gets, not the "nuke" (as people have called it) he gets upon returning. 500 at max level, plus 130% AP scaling!? I rarely even go for kills with it, instead choosing it to do things such as steal dragon with my E then back out of the 1v3, ult back to lane, get HP back in a sticky situation, etc. Yet I still find myself getting kills with it whether I intend to or not.

TL;DR: If you're going to nerf-hammer anything, target his W's shield and the damage on his ult. The rest only really needs minor tweaks, in my opinion. Just please, please, please don't do to him what you've done to so many champions recently that you've nerfed, or even tried to buff/rework, and change him so much that he's rendered virtually useless except in the hands of the truly skilled. That's all I ask.

Nucleophilic atk5/30/2015, 3:26:53 AM5 votes

It's pretty much Ekko players vs. the rest of the League community on this one.

WildGinger255/30/2015, 9:10:06 PM4 votes

If Ekko can heal himself THAT MUCH and still do as much damage as a Veigar, there's an issue.

LunFlaer5/31/2015, 10:01:49 AM3 votes

I'm surprised that there are any votes at all for no. Guess those are the Ekko players lol.

Shanghaiii5/31/2015, 4:23:15 AM2 votes

I do not think he needs to be nerfed yet. He has good utility, but he is damn weak in most fights. He has to utilize the shield and ult harass the enemy champs. The Q procs withis passive is great and shouldnt be touched. His E with a large ap is massive damage which is what makes him great assasin. But like any assasin, once they get stunned, silence or slowed, they die..

LeeDark5/30/2015, 4:33:52 AM1 votes

I like Ekko; he's a ton of fun to play. That said, he absolutely should receive at least one nerf. As hard as it is to use for damage, when used that way, his ult is FAR too strong. I could see leaving everything else alone... maybe you could show the opponent his W a little sooner. But that ult scaling is just ridiculous.