Should Ekko be Nerfed? (POLL)

DownloadSomeRAM··278 votes·15,011 views

This is not a debate thread, nor is it a toxic discussion thread. Just a poll since every Ekko complaint thread I've seen has been full of people defending the new champ by attacking the OP. I want to get a feel for what people think should happen.

Edit Upvote so we can get as many people voting as possible. More opinions = More results

279 Comments

BobbyCarHaterX106 votes

I think the better question is: When will he get nerfed.

The Raidbringer26 votes

Yes, because nerfs based on community backlash are so justified and healthy for the game. Remember Jarvan? He used to be considered a broken free win jungler literally a month or two ago. He's barely considered tier 2 by most high rating junglers. Now it's going to be Ekko just because people have no idea what he does and how to deal with him. Just leave Ekko be. Give him a few weeks, try different ways to shut him down. Here's a hint: he's a melee assassin with utility who likes to play agressively in lane, just like Yasuo. Deal with him the way you would with Yasuo - start with a doran's item for extra health and all in him really early on. If you're Zed he will definitely have to flash. If you fail to pressure him then he'll inevitably get a head. That's just how they work.

KidKaiser9 votes

the thing is. u really can't 'all in' him early. unless your mantheon. but we're speaking equal level skillcaps.

if that's the case gEkko will come out ahead.

seriously. gEkko needs a straight up BASE damage nerf.

and not to mention gEkkos "NO COST ULTI"

like wtf is riot thinking?! AN ULTI WITH HIGH AS FUCK BASE DAMAGES WITH GREAT AP SCALING.

G fucking G.

edit: in combination with his kit of course. cause we all know Nunu has the best BASE damage with AP scaling on its ulti.

unless u want to get technical.

then we can argue Annie and Anivia

Aych Pii4 votes

Once some time passes and people get used to Ekko, I think you'd be about as likely to land a fully (or very near) channeled Nunu ult on a full team as you would an Ekko ult. All it takes is a little bit of smart play around it.

On Your Side13 votes

Ekko's ult is still an instant cast, making it way easier to pull off. But that's not the problem with him, it's the strength of his shield that's the real balance skewer. The AP ratio on it just needs to go down so he stops shielding for half his max health.

Malix Farwin2 votes

[{quoted}](name=CLG Bella Swan,realm=EUNE,application-id=3ErqAdtq,discussion-id=aaUkABHL,comment-id=00000000,timestamp=2015-05-30T03:44:58.031+0000)

Yes, because nerfs based on community backlash are so justified and healthy for the game. Remember Jarvan? He used to be considered a broken free win jungler literally a month or two ago. He's barely considered tier 2 by most high rating junglers. Now it's going to be Ekko just because people have no idea what he does and how to deal with him. Just leave Ekko be. Give him a few weeks, try different ways to shut him down. Here's a hint: he's a melee assassin with utility who likes to play agressively in lane, just like Yasuo. Deal with him the way you would with Yasuo - start with a doran's item for extra health and all in him really early on. If you're Zed he will definitely have to flash. If you fail to pressure him then he'll inevitably get a head. That's just how they work.

his kit is a bit overloaded you have to admit. i mean what assassin do you know with a shield and heal. Not even nidalee has those. Thats double dipping a bit.

Highfather1 votes

Nidalee item 3003 and her E

It Hertz When IP5 votes

If you go by that standard, then every champion technically has a shield. And an AD steroid item 3042 , and perma-slowing AA's item 3022, and a revive passive item 3026, etc.

NazZomLord11 votes

You mean Jayces build?

Borbland8 votes

Jarvan is still strong, people are just a bunch of sheeps abusing broken champs, then move on when a champ is balanced.

Tell me how often you see LoL's most balanced champion Velkoz .

Not that often right ? That's sadly because the mentality of most people who refuses to play what is not top tier.

stealthfox9430 votes

Nerf the damage on his ult, IMO that's all he really needs.

Svddenly27 votes

And his shield. That is one muthfuckin huge shield.

The Raidbringer36 votes

Kennen's ultimate does 630 (+120% AP) damage and stuns. Lux's ult does 500 (+75% AP) damage and has semi-global range, can also proc her passive for extra damage. Ashe's ultimate does 600 (+100%) magic damage and stuns for the longest duration in the game. What is your point? 500 damage is pretty standard for an ultimate in this game. Besides, if Ekko uses it for damage he can't use it to escape. It's really not overpowered, you guys are just overreacting...

Seekêr43 votes

I have to agree with this. Initially, i thought ekko was gonna be one broken ass champ. Playing him quite a bit on pbe and trying him on live, there are some CLEAR weaknesses that enemies can emphasize on. He is definitely rewarding, but he is equally punishing. Using ult for damage can result in a huge aoe nuke, yea, but then you almost always die.

he also has to land his second q to really trade with his passive, even then he is in melee range and vulnerable to cc.

I mean really guys, we deal with ezreal, we deal with tryn, we deal with fizz, what makes his ult so much more op than their mobility/invulns?

NinjaCÅT4 votes

500 damage is ok the 1.3 ratio ISNT OK. that's an AoE viegar ult that HEALS HIM as well, AND LETS HIM ESCAPE.

plus, his is FAR more reliable than lux (how can only hit 1 or 2 people) or kennen (who only hits each person with 1 or 2 bolts)

NinjaToad9911 votes

{quoted}

that's an AoE viegar ult that HEALS HIM as well,

Well not really. Veigar is mostly for other AP champions so you can turn their dmg against them.

AND LETS HIM ESCAPE

*or lets him escape

Unless he escapes onto a low health squishy that thought it was a good idea to stand ON holo-Ekko.

SorryBoysImLes2 votes

[{quoted}](name=CLG Bella Swan,realm=EUNE,application-id=3ErqAdtq,discussion-id=aaUkABHL,comment-id=00060001,timestamp=2015-05-30T03:11:19.479+0000)

Kennen's ultimate does 630 (+120% AP) damage and stuns. Lux's ult does 500 (+75% AP) damage and has semi-global range, can also proc her passive for extra damage. Ashe's ultimate does 600 (+100%) magic damage and stuns for the longest duration in the game. What is your point? 500 damage is pretty standard for an ultimate in this game. Besides, if Ekko uses it for damage he can't use it to escape. It's really not overpowered, you guys are just overreacting...

Notice the scalings on them. Nearly half that of Ekko's, none of their ults can double as sustain or escape, and they are either single target or narrow hitboxes.

Kennen is the only similar one on there but the damage is spread out via bolts.

Any champion with that kind of large AOE burst requires a channel or dot effect (Nunu. Fiddle.) It should have a cast time and effect, maybe a .75s cast time showing him wind-up his device similar to his comic.

The Raidbringer9 votes

There is no cast time for a reason - you have a very clear "warning" - the hologram of Ekko that walks in his footsteps. You have to be pretty much on top if it in order to take the damage. Also, you can't possibly compare the damage of it to Nunu and Fiddle's - their AoE ultimates deal far more damage than that and have much better scalings. I did my best to compare it to ults with similar "double-edged" utility and I see nothing overpowered in Ekko's case.

DrCyanide5 votes

[{quoted}](name=CLG Bella Swan,realm=EUNE,application-id=3ErqAdtq,discussion-id=aaUkABHL,comment-id=00060001,timestamp=2015-05-30T03:11:19.479+0000)

Kennen's ultimate does 630 (+120% AP) damage and stuns.

Damage over time ults do have high scaling, with the expectation that a player most likely won't be in the ult the entire time. Ekko's ult is instant damage, so the DoT ults aren't a good comparison.

Lux's ult does 500 (+75% AP) damage and has semi-global range, can also proc her passive for extra damage.

Here we have an AoE, near instant ult, but it has about half the scaling as Ekko's. Still, this is a step in the right direction for finding a comparison.

Ashe's ultimate does 600 (+100%) magic damage and stuns for the longest duration in the game.

The scaling is getting closer, but the AoE is significantly smaller, and the damage is cut in half to all other targets hit. It'd certainly be scarier if Ashe normally built AP, but to access that high scaling she needs to forgo the damage in the rest of her kit.

ElJanitorFrank27 votes

You know what I think? People need to wait to determine this.

He came out what, yesterday? Just because you haven't figured out how to play against him doesn't make him overpowered.

I hate it about this community: everyone always has a singular experience (or very few at least) but the first bit of info they have is the one they believe in no matter what.

There are still people who think Yasuo is overpowered.

Mandang011 votes

By the same token, players haven't learned how to play as him yet either, but that's not stopping them.

I've seen a number of releases now and I think I know the pattern. Ekko will make Riot quite a lot of money, then he will get nerfed, just like most of the releases before him.

ElJanitorFrank6 votes

People buy champions regardless of whether or not they're overpowered. The only time it's particularly detrimental would be if it's well known to be a bad champion.

I doubt they make the champions too overpowered.

And the pattern that I've seen is that they release a relatively balanced champion, but they have a low winrate because they're brand new (i.e., Yasuo) so Riot buffs them. Then they become a problem.

EvilRabbitt2 votes

I only disagree with this when he can E and take 50+% of a targets hp. One spell, capable of nidalee spear shenanigance, targeted, gap closer, can be rewound. I'm okay with him 100% because I can fight his kit. I can't fight a spell that will kill or come close to killing me instantly.

ElJanitorFrank6 votes

Err...It does 50 damage at rank 1. It's only got a 20% ratio.

EvilRabbitt2 votes

I mean late game when he dashes into my face and pops me dead. Idk what the ratio is, but I recognize the jump scare. >.> Is it reacting wrong? Does it apply on hit? I wanna know how to fight this =/ All I know is level 14/15 he just goes "Nope, you die now." And I have a heart attack.

ElJanitorFrank8 votes

It's probably him proccing his passive on you, and his luden's, and his lich bane if he bought it.

But all that stuff requires time, hitting abilities (or being in melee range to auto attack) and a lot of gold.

SlytherinUmbreon12 votes

-insert debate and opinion here- YOU CAN'T TELL ME WHAT TO DO! -calmly votes and walks out-

His Goatliness9 votes

Just learn how to play against him. Add ekko to the list of people you don't chase.

EvilRabbitt17 votes

Number 1 rule of League: Don't chase Singed. 2: Don't follow Teemo. 3: You will never catch a nami that's full ap. 4: Ekko hurts, let him go where he pleases. 5: Mundo never goes where he pleases.

esmelar2 votes

Kalista probably needs a spot on the list

IcyPepper26 votes

Don't chase Kalista.

Don't run away from Kalista.

Actually, just cry in a corner when there's a Kalista.

And the twist is, you don't know if I'm talking about playing on or against her team.

DeynaTaggerung8 votes

I think that nerfing his health/resistances (as a growth stat, leave the base health so that pre-6 is ok) would make him more interesting because that super safeness suddenly requires ekko to play well and when he doesn't position correctly gets exploded.

aaronconlin7 votes

He's going to be nerfed in some way it's pretty much inevitable now. I think I'll play him AD, can't nerf auto attacks

EvilMerodach4 votes

{quoted}

He's going to be nerfed in some way it's pretty much inevitable now. I think I'll play him AD, can't nerf auto attacks

Might want to talk to Tristana about that..

Messaiga7 votes

I think at the moment Ekko is over-tuned. Aside from that, I think Gypsylord designed him pretty well (for an assassin). We probably won't see nerfs until after Patch 5.11 (so they can give him time to settle down and let the player-base figure out how to play as, with, and against him). If they did, there are only a few things I think should be touched:

  • The damage on Chronobreak. Keep in mind Chronobreak also can heal him, and act as an escape or initiation. It doesn't need such absurd damage (though I do like that it does do damage, right now it's a bit ridiculous).
  • The on-target cooldown if his passive. Right now it's really low when compared to other similar passives/abilities (Udyr/Skarner) and it's arguably much stronger than theirs.
  • Stun duration on his W. Right now 2.25 seconds is better than many ultimates (Amumu, Sejuani, Malphite, etc). I get that it's difficult enough to land because you have to predict where your opponent will be in 3 seconds and it should be fairly rewarding, but it's already got a massive shield. Lower the stun duration from levels 1-4 and have it scale up to the duration it has at the moment.

It'll be fun to see how Ekko is once the dust settles and not everyone and their mother is playing him, for now he's a nuisance.

EkkoFroffles6 votes

Given my love for Ekko, as evidenced by my changed summoner name, I may be viewed as biased, but here are my thoughts on the changes that could be made to nerf him while still keeping him viable.

Q: The return trip is what you have to watch out for, as the ratio between outgoing and incoming is 3:4, and that's not taking into account the +60% AP it gets compared to the +20% AP for the first half. Lower the damage on the second part, either through reducing the base or the AP scaling, and I think that's enough.

W: As it's tough to land, I'm okay with it having a little extra power. My issue with it is the shield. When you're turret diving, or being turret dived, you can become a tank for 2 seconds. A shield of 330 at max level, not factoring in the AP scaling? This is, in my opinion, the part of his kit that needs nerfed most.

E: This I'm okay with leaving mostly as is. However, I wouldn't be completely against increasing the CD.

R: Going based off his lore, and the cinematic, this ability should be more about the 4 second "reset" he gets, not the "nuke" (as people have called it) he gets upon returning. 500 at max level, plus 130% AP scaling!? I rarely even go for kills with it, instead choosing it to do things such as steal dragon with my E then back out of the 1v3, ult back to lane, get HP back in a sticky situation, etc. Yet I still find myself getting kills with it whether I intend to or not.

TL;DR: If you're going to nerf-hammer anything, target his W's shield and the damage on his ult. The rest only really needs minor tweaks, in my opinion. Just please, please, please don't do to him what you've done to so many champions recently that you've nerfed, or even tried to buff/rework, and change him so much that he's rendered virtually useless except in the hands of the truly skilled. That's all I ask.

Nucleophilic atk5 votes

It's pretty much Ekko players vs. the rest of the League community on this one.

ElJanitorFrank6 votes

Don't own Ekko, voted no.

Because you can't judge a champion based on his abilities literally 2 days from release.

Nucleophilic atk5 votes

You can judge the fact that he has an overloaded kit and still has more damage in it than Veigar has in his.

IcyPepper4 votes

They're completely different.

Veigar does have less scaling on his own, but deals damage based on the opponent's AP as well as collecting AP through his passive. Come late-game, the extra AP offsets the lower scaling and makes him a terrifying APC. Not to mention he was considered gutted with a .75 second delay on his stun, but 3 seconds isn't enough for Ekko.

Come late-game, Veigar would destroy Ekko. Let's believe in the little Yordle and give him some credit.

WildGinger254 votes

If Ekko can heal himself THAT MUCH and still do as much damage as a Veigar, there's an issue.

LunFlaer3 votes

I'm surprised that there are any votes at all for no. Guess those are the Ekko players lol.

Shanghaiii2 votes

I do not think he needs to be nerfed yet. He has good utility, but he is damn weak in most fights. He has to utilize the shield and ult harass the enemy champs. The Q procs withis passive is great and shouldnt be touched. His E with a large ap is massive damage which is what makes him great assasin. But like any assasin, once they get stunned, silence or slowed, they die..

EzraTwitch2 votes

{quoted}

I do not think he needs to be nerfed yet. He has good utility, but he is damn weak in most fights. He has to utilize the shield and ult harass the enemy champs. The Q procs withis passive is great and shouldnt be touched. His E with a large ap is massive damage which is what makes him great assasin. But like any assasin, once they get stunned, silence or slowed, they die..

Uh what, his Ratios and Base Damages are both some of the highest in the game.

LeeDark1 votes

I like Ekko; he's a ton of fun to play. That said, he absolutely should receive at least one nerf. As hard as it is to use for damage, when used that way, his ult is FAR too strong. I could see leaving everything else alone... maybe you could show the opponent his W a little sooner. But that ult scaling is just ridiculous.

bloojae1 votes

{quoted}

I like Ekko; he's a ton of fun to play. That said, he absolutely should receive at least one nerf. As hard as it is to use for damage, when used that way, his ult is FAR too strong. I could see leaving everything else alone... maybe you could show the opponent his W a little sooner. But that ult scaling is just ridiculous.

There ya go... Very hard and required either fog of war or very dumb enemies. And with very dumb enemies or smart use of an ability advantage should give you an edge in a fight that means life or death, and if it doesn't then it deserves more than what it has.

LeeDark1 votes

No, because there are edge cases where it becomes very easy to use his ult. The opponent can't see the ult clone if they can't see you, so you can bushwhack people pretty hard. And, pretty much any fight you are losing that takes longer than four seconds. Hell, I'd consider rushing RoA like Kassadin just to have the tankiness to make sure the fight lasts that long.

The ult isn't JUST an escape, or a strong but hard-to-land damage spell, or a heal. It's also an upper limit on how long you are allowed to fight Ekko. If he can't kill you, you still have to be able to kill him in four seconds or less or you can't continue the fight at all. This is why Zhonya's is so good for him, too. If you wait out the Zhonya's to kill him, you risk getting blown up. Is it easy to NOT get blown up? Sure. Like I said, the ult is hard to use for damage. It is VERY EASY, however, to use it as simply a deterrent.

SoMNia1 votes

Nothing you just described is a problem. An ult SHOULD be a deterrent. You don't follow an assassin into the jungle and expect not to be in danger. You don't camp on Katarina without a stun handy, either. She will melt your face in 2.5 seconds or less, which can begin at any time you're near her, while Ekko will nuke you after 4. And she does MORE damage than him in a wider area, gets resets on kills, needs no mana for her other abilities, and can escape immediately AFTER using her ult. Once Ekko uses his, he is far less mobile and does less damage than just about any other AP carry or assassin. And yet, Kat is simply taken seriously. "Don't feed her. Dragon is warded and Kat's roaming bot. When Kat makes her move, stun her fast."

So...what's the problem with Ekko? If he's overtuned, so is every assassin in the game. And yet I keep hearing about a tank meta. His damage is fine, if anyone's is. I haven't had any problems against him, except when he ganked and Vayne was already melting my face. I ate his ult, but it was Vayne I couldn't handle.

LeeDark2 votes

No, an ult is not always, and shouldn't be, a blanket deterrent to fighting a champion. Yes, you save a way to interrupt the ult for Katarina, that's different than NOT BEING ALLOWED TO FIGHT A CHAMP FOR MORE THAN FOUR SECONDS.

Also, you're bad at math. Ekko does not do less damage than others. Yeah, if you take away his ult and still count every other assassin's ults, he does less, but if you do that, then that makes you fucking stupid. I'm not saying his ult should do no damage; I said the scaling on it is a little ridiculous.

SoMNia3 votes

You don't walk behind Singed, either. Counting damage when it requires enemies' direct cooperation and consent to be dealt is pretty absurd. Veigar's ult is point-and-click; if you're an AP assassin and you go near him at any time, for any length of time, he will delete you. The fact remains that more than 40% of Ekko's potential damage lies in an ability that will literally never land against a competent player unless they eat it on purpose, and that makes his damage output less than any other "assassin". Akali and LeBlanc both out-burst him if you ignore everyone's ult, and again, those two have ults that can be used for damage at will, and not just when your opponent walks in a very specific place. Diana significantly out-bursts him, and she's not even an assassin. She has sustained damage (which he doesn't), and almost all of it is basically at-will.

The scaling is supposed to be ridiculous, because you're not supposed to stand on Ekko's bloody ghost. These numbers don't exist in a vacuum, and Ekko can't just nuke you whenever he feels like it, while most other assassin-class champions can. That is what you're failing to acknowledge. It doesn't make me bad at math. It makes you bad at logic. You're also incredibly rude for literally no reason, so there's that. Why don't you take a break from raging for a bit? You're totally out of line, here, and it's unbecoming.

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