@Riot, Lets Talk Seriously About Aatrox (continuation of 18 page discussion on old boards)

Alcaeus·2/20/2015, 4:47:24 AM·1 votes·954 views
@Riot, Lets Talk Seriously About Aatrox

This is a continuation of a past thread i made back last year before the convert to boards. Here are some of the main ideas in the thread. If you are really interested in all that was said, and if you want to see good points, or more of hat was said, go to the link.

1 Slow on Aatrox's Outer Q Ring 2 Max HP % Burn on Aatrox's E 3 Fill Aatrox's bloodwell on ult use 4 Invulnerability at peak of Q 5 Increase his E missile speed 6 Give Aatrox and allies MR/AS/AR on ult use 7 Give some kind of buff to Bloodwell's passive 8 Give Aatrox Defense steroid on use of Q 9 LordVeral's post (I don't know how to explain it) 10 Give him more attack speed on Bloodwell's passive 11 Give extra %HP damage on Aatrox's E 12 Buff Aatrox's Base Stats 13 Make him viable in the jungle 14 increase Aatrox's Q "start up" speed faster 15 More time before Aatrox's bloodwell starts to go down, or make it so it doesn't even go down 16 Make Aatrox's E and R scale with AD (ult AD reduced) 17 Decrease Aatrox's cooldown on passive 18 Increase the heal on Aatrox's W to a 35% AD ratio (105% for enhanced) 19 Complete Rework 20 Samuel L Jaxx's post (Don't know how to say it) 21 Decrease Aatrox's Q Cooldown 22 Give attack speed (for a short time) after the ult's passive is down. (increase passive time on R) 23 Give a extra buff to #6 for each ally that is around him while Aatrox's ult is active 24 Allow Aatrox's passive to be reduced by Cooldown Reduction 25 Call Me Khal's post (too long and specific) 26 W passive deals magic damage instead of physical 27 Remove his resurrection and change it so if he falls bellow 30% health his current amount of bloodwell is converted to a shield 28 Remove W hp cost and add an AS buff of some sort to it 29 Remove AP scaling on E and make it .5 AD% 30 Buff attack speed scale on passive 31 Wider Q 31 Ult gains range per level

3 Comments

MrPerson102/20/2015, 4:59:48 AM1 votes

4 Invulnerability at peak of Q 5 Increase his E missile speed 12 Buff Aatrox's Base Stats 17 Decrease Aatrox's cooldown on passive 18 Increase the heal on Aatrox's W to a 35% AD ratio (105% for enhanced) 24 Allow Aatrox's passive to be reduced by Cooldown Reduction 29 Remove AP scaling on E and make it .5 AD% 31 Wider Q (knockup - I genuinely hate having to land on their face)

I feel like these are honestly the biggest points to emphasize with him, I find myself getting CCd at the top of Q more often than should be, he has a very slow E missile speed that already gets gradually smaller as it travels - how easy to dodge can this be? His base stats are ookay, but they could use a buff.

As for the CD (bolded), either a flat reduction or effected by CDR would be great - doing both might be overkill. AP scaling on his E is a little silly, and the Q (especially the knockup) is such a small radius and ridiculously easy to dodge especially after he's been up in the air for over a second.

2000boxes2/20/2015, 5:07:26 AM1 votes

So what i'm hearing is remove all counter play to him

cc'ing his q is part of counterplay you can't win trades against aatrox unless youfight him in the small window his passive is down and you want to make that window smalller