Possible way of making supports a little more impactful (Item concept)
The biggest problem I run into as a support in low elo games is wave management. There always comes this point and time in a game where every laner will just start going mid and fighting. Every time this happens, the top and bot lanes are typically pushing in the enemy's favor since your laners will never go back to the lane to defend the turret.
The only way for me to solve this issue currently is to rush zz'rot portal as quickly as possible. This way I can defend a lane without needing to be present and try to aid the team at the same time.
Idea** What if we had a Banner of Command item that had two charges?
The immediate problem with the idea is the possibility that multiple members of a team could purchase the item and it would become excessive. Then you have to figure out a way to limit it to the support as much as possible.
***********Questions about how to force the item to be nearly exclusive on supports
-It would be incredible if it could be built out of a sightstone item but the immediate problem with this is having an item with two actives (unless the active can be adjusted to correspond with whatever your mouse is hovering over). -Do we limit it only to players who take exhaust as one of their summoner spells? (Similar to junglers needing to take smite) -Do we make the item about as pricey as zz'rot? -Do we give the item minimal stats so it does not look attractive to solo laners?
The current solution (zz'rot) is a strong item to have on a support. However, I have heard rumors of zz'rot nerfs. If the rumors are true, I would like to still have a way to carry a game through wave management without zz'rot. zz'rot is already hard enough to get on a support in it's current state due to it's price. Any nerfs or price hikes on the item can take this item off of the map completely from a support. I am not completely opposed to this idea considering the number of zz'rots appearing in people's builds in nearly every role. However, I feel like as as support, I will have even less of an impact on the overall game if I am the only team member defending turrets and zz'rot portal becomes too much of an investment.
isn't a bad idea if you gotta split your defenses as the support, ALL my tank supports start with the coin so I can afford the item early, it helps clear waves yes but the minions aren't worth it early game to someone who doesn't build defenses as the 1st and 4th minions gain bonus power off those stats, and I agree its becoming too common on solo lanes but normally I don't see another