building armor.

1 Inch and Proud··55 votes·15,336 views

you build it and you get behind and they still hit you hard. you dont build it and you get 1 shot. whats the fucking trade off again?

51 Comments

GigglesO56 votes

You live .5 seconds longer for every 100 armor.

5StackUltOneShot9 votes

{quoted}

You live .5 seconds longer for every 100 armor.

Fiora lol Camille LOL Vayne LMFAO XDD

kuzzy475 votes

{quoted}

Fiora lol Camille LOL Vayne LMFAO XDD

Don't put fiora and camille with vayne that makes you look like you have no idea about the game.

AetherArising2 votes

Actually they should've swapped the places of cam and fiora. Camille does flat chunks of like 600 true, fiora does max%hp on vitals and vayne does up to 12%maxHP% every 2 shots (with guinsoos) ignoring that she also builds BorK and does the same amount over in physical too on top of base dmg and high AS

ChiefDovahkin1 votes

{quoted}

Don't put fiora and camille with vayne that makes you look like you have no idea about the game.

This whole board post is like that

AlienPrimate2 votes

Example of me living .5 seconds longer with the 100 armor from frozen heart.

https://www.youtube.com/watch?v=rhSyodf_UO8&feature=youtu.be

hoganftw21 votes

these are the best tank items in the game item 3053 item 3813

RaQqa1 votes

Haha, its so true xD, just wtf happend that dmg items gives more survability that tank items.

Farm With Jayce1 votes

item 3047 item 3812 item 3053 item 3083 item 3075 item 3143 Is best tank build

Death by Glamour2 votes

missing titanic hydra

noob build

Ratpie1 votes

{quoted}

these are the best tank items in the game item 3053 item 3813

LOL, its so sad not sure if I should laugh or cry.

The thigh guy3 votes

{quoted}

these are the best tank items in the game item 3053 item 3813

Careful. The bruiser mains will hear you saying their items are actually the best in game and will come crying about how horrible they are.

Crispy0Snake7 votes

I only ever feel like an off-tank, but support tank items got kicked in the teeth a while ago

Thefrostyviking5 votes

This post kinda seems like its lacking in any kind of effort?

you build it and you get behind and they still hit you hard. you dont build it and you get 1 shot. whats the fucking trade off again?

You dont fall behind just because you get armor?

And naturally you still take huge amounts of damage when behind because gold=power so less gold = less power.

Naturally then More gold > less gold.

So dont get behind and you´ll be doing much better, and since you didnt elaborate at all i´ll just assume that´s all there is to it.

StonePlatypus8 votes

{quoted}

This post kinda seems like its lacking in any kind of effort?

You dont fall behind just because you get armor?

And naturally you still take huge amounts of damage when behind because gold=power so less gold = less power.

Naturally then More gold > less gold.

So dont get behind and you´ll be doing much better, and since you didnt elaborate at all i´ll just assume that´s all there is to it.

He's saying that no matter what building it is useless. Please pay attention. I know this isn't rocket science, but pay attention.

You build defense stats = you get blown up.

You don't build defense stats = you get blown up slightly faster.

Let's put it into example form for you to understand.

I play Skarner. He's a god of a bruiser/carry, but only if you build him damage.

Now, you can build him tank, but that leaves you with no damage, becoming a CC bot that has 2 cc's, all which can be cleansed by a quick silver sash.

So you have basically two options for skarner.

  1. Pray your team aren't idiots (hint: they are)

  2. Build full damage or build tank and be useless the entire game.

Even if I build tank I get shredded. Kayle, Jinx, Vayne, ect...

It doesn't matter which person I face, if they aren't a Tank, im being chunked for most of my health within a few moments of fighting.

Now if I'm building damage? I can CC them and chunk them out, but only if I build damage.

Now, if this game allowed me to build defense and stay alive, then hell yeah I'd be a big old tank tanking damage, providing CC, providing peel.

But the only advantage of building defense is, I get less blown but get to be completely useless. Versus I get blown up easily, but I can actually do something in a fight.

Bugog3 votes

I'm a terrible noob, but this is pretty much how I feel playing support. Except we don't get the gold to even buy offensive, and the tank items we can afford are even less impactful.

Occasionally you will have a pop off game as Morgana or Brand, but for the most part I have become disillusioned with if support items even make a difference in a 5v5 fight.

Thefrostyviking3 votes

{quoted}

He's saying that no matter what building it is useless. Please pay attention. I know this isn't rocket science, but pay attention. You build defense stats = you get blown up.

In general no you dont?

Otherwise people wouldnt bother with stuff like zhonya/ninja tabs and phantom dancer when dealing with assassins.

You don't build defense stats = you get blown up slightly faster.

Naturally because no defensive stats=glass cannon = meant to explode when hit hard.

Let's put it into example form for you to understand. I play Skarner. He's a god of a bruiser/carry, but only if you build him damage. Now, you can build him tank, but that leaves you with no damage, becoming a CC bot that has 2 cc's, all which can be cleansed by a quick silver sash.

Or you get a mix of the two? Sure you wont do any "glorious 1hitKO" things but you´ll fight stably with many.

So you have basically two options for skarner.

  1. Pray your team aren't idiots (hint: they are)
  2. Build full damage or build tank and be useless the entire game.

Building full damage on skarner is pretty dumb because unlike a skirmisher you arent a good duelist post some point so splitpushing wont be a strategy that works in the long run, and full tank is gambling all or nothing on your team meaning you are much less likely to outright carry by yourself.

Even if I build tank I get shredded. Kayle, Jinx, Vayne, ect...

Not like those are hypercarries meant to be able to deal even with stuff like Rammus or Mundo x)

It doesn't matter which person I face, if they aren't a Tank, im being chunked for most of my health within a few moments of fighting.

I dont play Skarner myself but i have played a lot of Vi not too long ago, a thing i noticed on her is that she is actually really squishy before you start getting health/defensive items after warrior and trinity.

Well unless running aftershock of course.

Now if I'm building damage? I can CC them and chunk them out, but only if I build damage.

Well would be weird if you did a lot of damage while building tank.

Now, if this game allowed me to build defense and stay alive, then hell yeah I'd be a big old tank tanking damage, providing CC, providing peel. But the only advantage of building defense is, I get less blown but get to be completely useless. Versus I get blown up easily, but I can actually do something in a fight.

Unfortunately i think the problem here is your pick, Skarner basically has like......30 to 50% of his powerbudget loaded into his ult so he ends up being pretty weak in all other areas compared to most others,

Meteora7071 votes

I mean building armor does naturally put you behind as you have less pushing power, less objective damage and less kill pressure, tanks have always been behind in gold compared to pretty much everything else and that's how they are balanced.

Thefrostyviking1 votes

Before conqueror was a thing tanks were still the dominant picks of toplane so saying that you per auto fall behind by getting it doesnt seem quite right.

You normally still negate so much of the enemy damage that you end up dealing more than they do despite not buying any of your own.

Meteora7071 votes

of course tanks were dominant picks, tanks are still viable but they are still always behind in gold unless you int them, tank items are cheaper because tanks naturally get less gold and they are balanced around being strong despite being down in gold. I'm not saying "tanks are naturally weak" I'm saying tanks are naturally behind in gold which you claimed to be false.

Thefrostyviking1 votes

I mean, the problems you miss here are"why were tanks dominant and what were the consequences".

The tanks were dominant because they basically ignored enemy damage and even outtraded the enemy with base damage.

This, resulted in tanks not actually falling behind in gold at all, they´d just grab some armor, zone their enemy from farm and get all the CS safely themselves too.

If you can farm then you arent behind in gold, which is why i´d claim that saying that building armor doesnt mean you are behind by default.

Now the story changes we say throw Conqueror into the picture , but then we are no longer in a kind of "default" scenario anymore.

Meteora7071 votes

I mean when tanks were dominating top lane people just rushed tiamat on bruisers and shoved into the tanks without trading in dia+ while farming some jungle camps or roaming to mid / jungle so the tanks were still behind in gold. if tanks are equivalent in gold to rest of the team they are completely bonkers mid game and this almost never happens if both top laners are competent.

Thefrostyviking1 votes

So thats why i started seeing weird stuff like Shen/Poppy getting a chain vest then a tiamat out of the blue back then, or even a tiamant into chainvest.

I thought they just felt confident or something but it was really just waveclear....damn.

Meteora7074 votes

I mean it makes a lot of sense when you think about it, the game is clearly too hard to balance for riot so they removed MR and armor and just kept health as a defensive stat to make it easier.

heroikc5 votes

{quoted}

I mean it makes a lot of sense when you think about it, the game is clearly too hard to balance for riot so they removed MR and armor and just kept health as a defensive stat to make it easier.

Even though Vayne is uber overcharged?

Meteora7074 votes

it doesn't affect vayne though, she doesn't care about armor nor hp

Z3SIeeper4 votes

Just don't get auto'd twice 4head.

heroikc1 votes

{quoted}

it doesn't affect vayne though, she doesn't care about armor nor hp

That's the point; Vayne would just tear through HP, so why does Riot bother to focus on that if she's overtuned?

ChiefDovahkin1 votes

{quoted}

I mean it makes a lot of sense when you think about it, the game is clearly too hard to balance for riot so they removed MR and armor and just kept health as a defensive stat to make it easier.

This comment getting too much hate for how true it is

The Tako Dog4 votes

idk dude, armor early on is pretty impactful because it mitigates minion damage.

I think we should give minions conqueror so armor is well and truly worthless.

Sir Saltarin3 votes

Well when I'm on MF and I buy item 3047 I sure notice the change, maybe you expected Armor to be a magical trick to win losing games or something like that.

Sucction2 votes

Armor doesn't do more or less than it did two years ago.

It still scales the same way, the items giving it haven't been changed much in terms of stats either.

The only true damage related stuff has been 10% on Conqueror and the W buff for Vayne. Zoe's E is pretty minor, and Pyke's ultimate doesn't really count.

Fiora is totally out of meta so the other main source of frustration isn't present.

There hasn't been any buff to penetration besides the initial LW item, but I legitimately have never seen a single person with it in their inventory for some reason. It's only really bought on assassins anyway, I feel.

Armor and its effect just hasn't really changed much at all. Besides Conq and Vayne, it's the same as it always has been.

Bugog1 votes

Can you just look at the effect of armor and make that determination?

When they change things like rune pages to keystones it will have ripple effects on builds. It sure seems like the new rune system synergies with offensive stats far more than defensive stats. The list of items can also make a difference, especially when there are so many items that synergize better with offensive stats.

I'm willing to be wrong, but I think that the game has been moving away from effective defensive builds for a long time, and has been building in structural synergies between item builds, new runes, and offensive stats.

Tychusfindlay9182 votes

{quoted}

Armor doesn't do more or less than it did two years ago.

It still scales the same way, the items giving it haven't been changed much in terms of stats either.

The only true damage related stuff has been 10% on Conqueror and the W buff for Vayne. Zoe's E is pretty minor, and Pyke's ultimate doesn't really count.

Fiora is totally out of meta so the other main source of frustration isn't present.

There hasn't been any buff to penetration besides the initial LW item, but I legitimately have never seen a single person with it in their inventory for some reason. It's only really bought on assassins anyway, I feel.

Armor and its effect just hasn't really changed much at all. Besides Conq and Vayne, it's the same as it always has been.

overall damage has skyrocketed since season 5 easily.

Penetration itself is actually up since lethality scales better than flat pen used to.

More importantly, the amount of %hp in the game and the amount of flat damage is so goddamn high. Why exactly do you think tanks aren't even meta outside of maybe 1 or 2 (chogath and ornn, and ornn not even for his tankiness, just for his ult and passive and his INSANE fucking damage output for a tank).

Armor hasn't changed, but damage, especially physical, has.

The thigh guy1 votes

{quoted}

overall damage has skyrocketed since season 5 easily.

Penetration itself is actually up since lethality scales better than flat pen used to.

More importantly, the amount of %hp in the game and the amount of flat damage is so goddamn high. Why exactly do you think tanks aren't even meta outside of maybe 1 or 2 (chogath and ornn, and ornn not even for his tankiness, just for his ult and passive and his INSANE fucking damage output for a tank).

Armor hasn't changed, but damage, especially physical, has.

Don’t forget that all the % bonus armor pen was changed to % total armor pen.

And they changed for formula to calculated penetration to take off % pen and then flat pen.

Sucction1 votes

{quoted}

overall damage has skyrocketed since season 5 easily.

Penetration itself is actually up since lethality scales better than flat pen used to.

More importantly, the amount of %hp in the game and the amount of flat damage is so goddamn high. Why exactly do you think tanks aren't even meta outside of maybe 1 or 2 (chogath and ornn, and ornn not even for his tankiness, just for his ult and passive and his INSANE fucking damage output for a tank).

Armor hasn't changed, but damage, especially physical, has.

Poppy and Galio are rather meta, as well as Sejuani.

Cho'Gath is quite bad...and Ornn is just...abysmal champion. 46% winrate for a reason.

Overall damage has totally changed, I can agree.

Just resists haven't. They've done the same for years. 100 armor has always halved physical damage, just that back then you'd halve 1000, and now you're halving like 1500.

Who Fed Ru1 votes

we get it, armor useless, wind man bad.

we fcking get it

The thigh guy1 votes

Armor has actually been worthless for ages now.

Mordepool1 votes

Dont buy it.

Ahri Baka1 votes

People actually here mostly were busy complaining about MR being useless glad someone mentioned how useless Armor is.

1 Inch and Proud1 votes

mr helps tho. the mr items are far superior to armor. atleast you get cool side effects lol.

RaQqa1 votes

The only armor items that are good depending out of situation item 3047 item 3143 item 3075 because they nerfs AA, crit dmg and sustain . But honestly they are only good mostly vs pure AD carries.item 3110 is totally crap, because right now every carry has AS BOOST just to get 2.0 or more with 1 or 2 as items, and also it's not worth buing FH since it doesn't even give hp. Its only good for sion and maybe cho, but just AURA do shit against vayne, kai sa, and other carries with bullshit as. I think that armor is only good against AD carries like Tristana who has pure ad dmg no true and bonus magic dmg, anyway when they build item 3036 they hit harder than anyone so rip tank.

Every AD assassin scales lethality, as core items, BC LW eventually.

Almost every bruiser has Conq, BC often as a first item. Renekton Darius Garen << these 3 has almost 40% armor pene abilities Riven Kled IDK WHO else but a lot rush BC.

Even if they don't go BC(except fiora who can rush bc or trinity) They often have abilities that deals true or magic dmg. Gangplank Fiora Camille Jax what is funny that they all rush trinity 1st or 2nd item lmao.

Armor is busted

Mr Bob Boberson1 votes

Someone Builds full tank Poppy and gets wailed on by the entire enemy team for a solid 10 seconds and still doesn't die Someone Builds full tank Zac and does the same Someone Builds full tank Ornn and does the same Someone Builds full tank Garen (aside from cleaver) and Tresh against a full ad teamcomp, Team can hardly damage him and the Zed is useless Someone Rushes tabi early on a bruiser or ADC, Takes significantly less damage Riot Removed IE's true damage and nerfed conqueror's true damage

People on boards: BUT ARMOR IS USELESS, IT DOESN'T DO ANYTHING

Inkling Commando1 votes

i play MissFortune and run item 3110 or item 3075 third and i can survive just fine assuming my opponent (or majority of the enemy) is AD. i don't really care for the reduced AS aura on item 3110 but having 400 mana is amazing on her since she guzzles mana early game. so much so i am forced to buy item 1027 right after item 1053. after item 1027 i will build my item 3006 then either build up item 3082 or item 3076. if i go item 3082 i can build into item 3024 with just 1 item 1029 or if i have enough gold straight into item 3024. then only 800 gold into item 3110. item 3075 is third only if i am getting constantly ganked and i need to shut the jg up somehow. i'd still have item 1027 or even item 3024 for that tiny armor buff for item 3075. plus 10% CDR before lvl 10 ain't bad.

Lovelle1 votes

If it doesn't have health attached to it you might as well not even bother. However, if you just build straight health, with no resistances, you'll still get blown up like you went glass cannon. Right now, playing a champion that depends on tank itemization is an uphill battle no matter what you do. If you don't get fed, or get someone fed, in the first 5-10 minutes you will have no presence once teamfights break out.

DuskDaUmbreon1 votes

Probably because you're building a pathetic amount of armor, no HP, and are up against a fed Yi.

Out of the last 20 games in your match history...you built at least two armor items in only one game.

Maybe the problem is you building like shit?

1 Inch and Proud1 votes

sees that ive been enjoying aram. sees that i only play support or urgot. sees that i play mage supports or pyke. says i dont build armor.. is this a bait?

DuskDaUmbreon1 votes

If you aren't building armor why are you saying armor's weak?

l love Ahri1 votes

You don't only stack armor. You need to stack health and damage also.

Or you got melted because of true damage

Don't focus on a single stat.

More from Gameplay

More by 1 Inch and Proud