I want to talk about lux's shield.
Hello there. Thank you for clicking on this discussion. Now some of you might have been expecting "wah wah they nerfed my main and now I'm gonna cry about it", but I'm going to try to avoid that, regardless that she is, in fact, my main. And I do agree that she can be oppressive. With that being said, I think the shield change was a bit too much.
I am 110% fine with how they changed how the shield moves slower, you can keep that. But what I'm talking about here are the base shield and the ratio. It is, bar none, the worst shield in the game now. And this isn't me complaining. Statistically, it is the worse. Lux's shield shields for 50/65/80/95/110 with a 20% ap ratio. Now to give you an idea on how low this shield is, vicktor's Q, at last rank, has the exact same shield base and ratio as lux's shield last rank. But the difference is that vicktor's q can also chunk somebody, and gives movement speed once its been upgraded. Sona's shield shields for 35/55/75/95/115 with a 20% ap ratio, which is not only higher base than lux's shield, but also comes with a heal.
Now you might be thinking, that she can shield her entire team with it. Now feel free to correct me on my math or my build, but a standard lux build is morello, ludens, zhonya's, void staff, and deathcap with sorc or ionian shoes. Which, without runes and masteries, gives 648 ap. 20% of that is 129.6. so a full build castor can shield an ally for 250 damage...late game. A tank isn't going to notice a 250 health shield and a squishy, which includes you, won't be helped by it if anyone gets close enough to you. Now for the return trip, it drifts back slower so you can potentially aim it to get the shield on everyone again, but it comes back so slow that if you try to get the shield on everyone again, you pretty much have to drop what your doing and aim it, which is bad because you can be losing potential damage. Now, lets give karma the same build I mentioned before, and have her use her mantra'd shield. with all the ratio's calculated for, her entire team gets 282 shield, and a 60% movespeed increase...except for the person she actually put the shield on, who gets 564 shield and the same movespeed. That one team wide shield gives a bigger shield and a sivir ultimate. And the cooldown isn't much longer.
I agree that the shield needed nerfs, but I hope this long-ass post can at least convince you that it was a bit too much, but let me know your guys opinions.