These Caitlyn nerfs will hurt her EVERY stage of her game.

My Heartshaker··2 votes·529 views

Granted she definitely needed nerfs and item 3085 was a decent nerf but come on, nerfing her base AS as well?

If there's one stat you ABSOLUTELY do not want to touch, it's base attack speed because it nerfs her every stage of the game because everything scales with it.

She's not going to see the light of day again, I'm telling you.

Single target, non-utility, damage focused carries are never good nor meta without good itemization.

Examples: Draven Lucian Vayne Jinx

7 Comments

Warhammer Titan1 votes

[deleted]

My Heartshaker1 votes

Why is she a decent pick if other carries will do her job better?

Look at what happened to Jhin

LyingOnLine1 votes

They're nerfing her base AS and giving her more bonus AS in her passive.

Her early game will be either substantially similar or the same.

My Heartshaker1 votes

Base attack speed lowered from 0.568 to 0.543 Attack Delay changed from 0.1 to 0.2

Do not tell me her passive (which does not scale with items like base AS) increasing by 5% makes up for that atrocity of a nerf.

Not to mention that increased delay means relearning to CS again.

Avienal1 votes

[{quoted}](name=I am Undefeated,realm=EUW,application-id=3ErqAdtq,discussion-id=BWULXM1f,comment-id=00010000,timestamp=2017-05-26T01:03:29.384+0000)

Base attack speed lowered from 0.568 to 0.543 Attack Delay changed from 0.1 to 0.2

Do not tell me her passive (which does not scale with items like base AS) increasing by 5% makes up for that atrocity of a nerf.

Not to mention that increased delay means relearning to CS again.

Riot's logic seems to just be falling into a simple trap, if a champion is the current best pick, its got to get nerfs to put it in its place. Its Why a champion like Ahri is now receiving nerfs because all the champions above her that are so overpowered in mid'lane got weak because of lethality and mastery nerfs, lost the 'excuse' for them being picked because they countered the 'standard' mid picks too much and now all thats left is anything that is a AP champion which Ahri besides her meh'ness, lets her thrive because she has barely anything that can prey on her effectively besides the typical 'Kassadin', allowing her all in power of R in the enemy's face, hit E charm and Q+W and throw up the remaining 2 Rs if necessary. She can front load alot of damage without the need of her summoner spells and if champions like Yasuo can't middle finger her with a Windwall or Zed can't use safe WQ poke measures and R her soon as she 'tries' to E him so he can then detonate melt her or make her waste her R too in the process to minimize the damage she takes, WELL then she gets off quite easily on getting fed and getting to the point where her damage scalings really start to pick up alongside any MR pen she grabs along the way.

Its the case of a champion that is 'always an alright pick' getting to creep up because nothing else can impede said champion from 'creeping higher' in power.

In the case with Caitlyn she had her traps and E to let her counter out any diver/all-in type champions and her long natural auto attack range lets her get off with strong pokes just like how Jhin currently acts by mosts players of him saving his last shot to do super impact damage against an opponent, even if they are at a full health bar. Any champion who is able to deal alot of damage with a empowered auto has been always the broken type champions in the ADC spot, every single time, so why does Riot not do the obvious choice and maybe force these kind of champions that even if they 'rush' their own Q or empower auto sort of abilities first, they would not get the powerful impact showing until mid-game and nee to place measures that being able to repeatedly use said empowered autos, need to seriously be highly mana IN-efficent till midgame rolls around.

[slayer-jinx-unamused]

Here's a fun example of a 'combo' Caitlyn can pull off if someone 'dives' towards her: Use E to 'push herself back, throw a W trap down while running, if the enemy runs straight towards you to 'finish the job' they end up hitting the trap and likely let you pull off a 2nd empowered auto right after the E net shot to counter the 'dive' towards you. If they 'change directions, that usually lets you get more distance and then you can keep throwing out a few more traps to force them to 'change directions' in the process and they might then try to use the same 'ability' to dive on you again if it wasn't say a Nocturne ultimate. Unless the enemy jungler is some hyper tankie diver like LeeSin or Hecarim, more then likely you would of deleted most of their health bar and forcing them to run away if they did not take the hint from the first empowered auto from your E 'dodge' against them jumping on you. Unless you were feeding and the enemy jungler has been fed alot. How many ADCs besides Xayah exist atm that have 'similar' measures and are considered viable in the current state of game? Because if you said Lucian then you just lost the game if you did not say any other particular champions who are not snowball meta strong but good in the current 'game'.

[slayer-jinx-catface]

FeelsCampedMan1 votes

That's the point She's the single best lane bully while also scaling much harder than she should She is too powerful at all stages of the game

Hawckey1 votes

I hope they gut her back down to the pits of Azir until she can't be played again for 5 more seasons. I'm fucking sick of seeing her, the safest and most obnoxious adc in the game dominating every match up

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