The Most-Unfortunately-Coined Moba Term: Skillshots
I'd agree with a lot more people on their "Champ xyz is broken" arguments, if these arguments weren't littered with the mind-numbing "gg no-skillz champ" trashtalk infecting half of community balance discussions for a 2.5d game where everything is a point-and-click operation - all because SOMEBODY made the terrible mistake of coining the term "skillshot", a phrase that has tragically stood the test of time.
Where do you get off thinking the muscle skills and eye-to-hand coordination of mobas, of ALL GAMES, has ANYTHING TO DO with the actual challenges presented in mobas? That leading your shots on a 2D map with slow moving targets is the primary source of effort in a game centered around tactical-choices and teamwork?
I'd be as convinced by people telling me chess is a skill-less game, because it requires zero motor skills. Or, on the flip side, people saying "chess is a game requiring supreme physical endurance and psychological steadiness: one slip of the hand could destroy the entire layout of the board as you scatter pieces EVERYWHERE." I'd be as convinced by Windows fans saying "GG Mac sucks. No-skills OS. Icons too big and sharp." (Note, I'm typing this on a Windows machine. I don't give a crap about OS wars, or any nerd wars for that matter. I just despise a bad argument when I see it, whether it's an attempt to support something I agree with, don't agree with, or, frankly, don't care about.)
Why do you think Riot felt the need to screw around with Ryze and Veigar to little effect?
That's right, it's all your fault community. I hope you're happy with yourselves. [slayer-jinx-unamused]