Would this Break Sion?

W: Soul Furnace
The ammount of health gained via Soul Furnace will increase Sions total size.
R: Unstoppable Onslaught
The hitbox now scales with Sions size.
It would make sense and fit his theme quite well

W: Soul Furnace
The ammount of health gained via Soul Furnace will increase Sions total size.
R: Unstoppable Onslaught
The hitbox now scales with Sions size.
It would make sense and fit his theme quite well
The rework already broke him, but then it was supposed to. Old Sion was actually kind of good and fun, and Riot did not approve of that.
Old Sion was actually kind of good and fun
Not going to lie, I don't think I've ever heard anyone say this. I do have to ask now, what made him fun? His AP? His AD? Something else?
"Fun" is a relative term. People who thought old Sion was fun define it as "brainless, click Q W then walk away, killing people in the process".
Old sion was in no way fun or interesting. He was just annoying and had absolutely no cohesion in his kit or visuals.
That's quite an aggressive way to put it. And not entirely accurate either.
I for one loved the idea of helping my team survive by being strong myself (ultimate). That particular ability is only seen in Shen now, and not quite in the same way.
As much as I'd like to admit that the old Sion was rather simple and somewhat awkward, I don't appreciate the style in which you put forth your mere opinion.
You're talking about AD Sion. He was talking about AP, where you press w and q then detonate w and walk away, having dealt 180% of your AP plus base damages. I like the Sion rework, and personally, I'm just tired of people talking about things being broken. The new Sion isn't broken. In response to the OP: I don't really think that would overpower him, because as your hitbox grows, you can hit champs more easily, but you can also hit TERRAIN more easily. However, I don't think Riot would ever do that because that's sort of Zac's thing :)
AD sion was quite a bit of fun and the original intention was that he was AD. As the game evolved, AD sion was left in the dust because as soon as he stopped auto attacking, he died. I love drain tanks but sion just didnt work anymore like Aatrox and WW
Sion post rework is actually very strong.
You seem to troll on alot of threads.
His character is already huge but I dont think this would break him, hes already kited to infinity, theres good at bad that can come from this.
sion + 6 warmogs + iron elixer ??? profit?
It would not scale with HP items, runes or masteries.
Only with the HP he gets from Soul Furnace.
It will break him in the sense that with enough farm you won't be able to run down a lane without hitting a tower first.
Otherwise, it is a great idea.
It doesn't make sense for Sion's size to increase during the game. I mean he's not Zac, he's flesh and blood (and metal.. and magic), not anything that can stretch to make himself larger.
Now it WOULD make sense for Sion's actual "soul furnace" part of his model to grow more vibrant and erratic (Maybe an occasional soul buzzing around him from the furnace and then getting pulled back in) as he gains health from that ability, but his size should not change IMO. Maybe he could get more particles around his Unstoppable Onslaught as his SF passive grows.
Sion is an undead juggernaut who feeds on the bodies of his enemies.
It would make sense for him to go tougher and bigger as he fights.
Also, I just want that damn ult hitbox to be increased somehow.
Seriously, Morganas Dark Binding has bigger hitbox than that shit
He is almost as the game size limit, give him a break