Draven vs Ezreal jungle (please read)
I went into a normal (I don't wanna risk demotion before season ends), and Ezreal was banned twice in a row (first in a remake). So I thought I'd try something new, but similar, and went Draven jungle. I'm surprised that he is able to jungle as effectively as he does.
So lately I've been experimenting with Draven vs Ezreal jungle in practice tool. I've done a normal clear (blue, wolves, red), and an extended clear (blue, gromp, wolves, red), and Draven is almost as fast at clearing as Ezreal. In fact, in the extended clear, Draven was only 7 seconds behind (3:17 to Ezreal's 3:10). Seeing as Ezreal is known for having pretty good clears with his Q damage and strong ganks with red buff up, I thought it was amazing that Draven could keep up with Ezreal so well.
Ganks feel quite powerful with Draven too. His W gives him 40% movement speed at rank 1, and his E is actually a pretty good ganking tool, due to its range and speed. Due to scuttle crab, Draven is able to gank any lane with two axes up, making it a very potent gank (of course, being reliant on scuttle crab isn't ideal). Draven also has no skillshots that gets blocked by minions, giving him more opportune times to gank than Ezreal.
But after trying a couple of games with him, I realized something else. It's not necessarily his early game that is better than Ezreal's (though he can keep up to a certain degree), but his scaling. Draven, much like Twisted Fate and Gangplank, has a gold generation ability. Draven's, however, is reliant on him constantly hitting spinning axes, which puts him in an awkward spot against good players that can abuse this to make him push, putting him at risk of dying, and therefore losing his Adoration stacks. In the jungle, he doesn't have any problems with this. He can freely farm his Adoration stacks, and then gank a lane to trigger the extra gold. Being a jungler, he also dies less on average, since the enemy team doesn't know where he is at all times, so his Adoration stacks are safer.
I just played a game with Draven, where our ADC got 178 cs to my 118 (yes, I know, terrible). She also had one more kill (6 to my 5) and the same assists (10). However, my gold was 12,230 to her 12,163. This may have to do with big monsters, sure, but as a jungler, you're expected to make several thousand less gold than your ADC. So a 60 CS difference and one less kill, made us have the same amount of gold? Draven seems quite capable of stacking that extra gold from kills, which is more likely to happen due to the fact that unlike as a botlaner, you're a playmaker on the entire map.
And that's not even mentioning Draven's kit actually scales with crit, and the fact that he doesn't need Stormraider's surge to keep up with or kite enemies, giving him the opportunity to either take Warlord's, Fervor or Thunderlord's instead.
I build Draven with:
,
,
,
, and two crit items, usually
and
.
I want arguments for Ezreal's case, so please come with them. What makes Ezreal a better carry jungler than Draven?