Anivia changes?
Hello, I have a question regarding Anivia, well a couple actually. Riot keeps producing gap closing champs and high mobility champs that contain quite a lot of CC, I was wondering why you don't update anivia? She has a base ms of 325 and maybe the slowest attack animation in the game. Anivias W in the description states that this is an "impassable" wall. The very definition of impassable is impossible to travel along or over. Most champions with a dash/gap closing skill can go through the wall. zed, fizz, lb, sej, grag, lee, riven, graves, trist, lucian, ahri, azir, ekko, ez. The list goes on. Since they're are so many champions now that can go through the wall, its almost useless. I think if you made the wall actually impassable or mostly impassable like azir' wall and maybe make it one static size with a slight passive buff it would be way better. Maybe slight mana regen buff or a percentage to maximum mana? Another thing i wanted to ask about is why does Anivias q still disappear sometimes? Its really weird how sometimes I throw it out and it doesn't even look like it's there until it pops. I dont know if this is a bug you know about or maybe it's not on the top of the list to get fixed but its still out there. Yet another thing I wanted to bring up. Her mana costs. Q at full rank costs 120 mana. W is always 70. E is 90 at max rank. R is 75 mana a second. One full rotation is really expensive early in the game, and if you dont build Tear > RoA > SE you will be out of mana just trying to push a wave down a lane. Laning against champs that don't use mana makes it that much more difficult to sustain and stay in lane. I guess what I would like to see is an update that helps with her mobility, that 325 ms is terrible. A change to her wall, make it actually matter you know? A well landed wall means nothing when 2-3 enemy champs per game can just jump over it. In those situations it just feels like a 5 second ward at best. Lastly a mana cost change. Her mana costs are insanely high. Her q is difficult to land on champs so if i miss its 120 mana down the drain. If i miss my Q (that bug man, iv missed because of it so many times i couldnt land the stun ) then my E doesn't do as much unless I want to drop my ult, I dont generally want to do that when I am trying to poke. Leaves me open for a gank and if I dont have my ult up I am as good as dead usually. I wouldn't be offended at all if her damage was slightly lowered to offset a couple of buffs. I just want to have fun playing a champion i love to play and its hard when i have zero defenses against someone who has cc and gap closers with MS. Please think about what I have wrote and take a look at her. She really needs an update. Thank you.