So, if damage creep is too high...
Many people on boards are complaining about the absurdly high level of damage being dealt in games. I do have strong opinions on that subject, but I'm going to ignore those for now and focus on just one thing: ##IF the claim is true, what is the simplest fix?
Isn't it to buff hit points? of everything? by, let's say 5-10%? yes, that's a lot of changes, but it's a lot less than adjusting damage values directly. It leaves all other "issues" exactly as they are, allowing them to be addressed separately. All it does is lower the effective level of damage by 5-10%. ######For internal game testing, it's even easier, since they can create a buff (and apply it to everything) that reduces all damage by a flat %. This method also works for PBE. I think the findings of such a test would be very interesting.