that cooldown reduction will really only be good if it breaks the cap, otherwise its just gonna force Udyr from a tank build to a bruiser build.
hmmm, interesting
AP udyr is dead with these changes, so his build paths are going to be a lot more limited, which bugs me. i'm pretty annoyed about his passive giving % base AD but his abilities being changed back to bonus scaling, but the synergy with sterak's and t.force could be huge. overall it seems like an okay maybe-buff? i'm cautiously optimistic; if they make him good again then i'll be happy
up to 20% cooldown reduction seems really nuts, i'm worried that he might be getting too many stats from his passive. CDR also kinda restricts his builds, unless he's allowed to go over the cap with it
feels good seeing a bunch of juggy changes coming in one patch

What are you talking about? These are massive buffs.
Udyr is going to be completely broken, then they're going to gut him again.
Sure they changed his R aura to AD from AP... but building anything other than guinsoo's on udyr wasn't practical with AP, anyways. I think his W still has AP scalings though.
doubt he'll be broken. stronger, for sure, but a champ like him can't really use bonus AD scaling all that well, so it looks like they're compensating with the % damage bonus per passive stack
which i'm not fond of myself, but it's a start
[{quoted}](name=Bôôsted Bonobo,realm=NA,application-id=3ErqAdtq,discussion-id=AzQoAOEE,comment-id=00010000,timestamp=2017-06-27T05:27:15.871+0000)
What are you talking about? These are massive buffs.
Udyr is going to be completely broken, then they're going to gut him again.
Sure they changed his R aura to AD from AP... but building anything other than guinsoo's on udyr wasn't practical with AP, anyways. I think his W still has AP scalings though.
Did you miss the part where Tiger stance is garbage again? And not "kinda garbage" I mean "why the hell would you ever use this skill". He's literally getting more AS so he can use more procs off, but now his DoT deals less damage than it did before, over a longer time, even the recent buff so the damage isn't wasted is gone, and yeah, it's just garbage again that you use for AS, but don't even level. Not to mention, how much Bonus damage does Udyr even build? Titanic, Trinity and ??? that is about it unless you decide to play as an AD assassin (which again is worse now that the DoT lasts for longer than Udyr's HP bar holds in a teamfight)
Well personally I only play Udyr top lane and I build him bruiser style with either TF/IBG, Hydra, BorK or DD and rest tank items.
So the AD bonus % dmg is fine by me. I hate full tank Udyr; it's boring as fuck.
We'll just have to wait and see, prob gonna be a bit different when it finally does hit PBE cause he did say numbers could be off.
[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=AzQoAOEE,comment-id=0001,timestamp=2017-06-27T05:16:00.462+0000)
hmmm, interesting
AP udyr is dead with these changes, so his build paths are going to be a lot more limited, which bugs me. i'm pretty annoyed about his passive giving % base AD but his abilities being changed back to bonus scaling, but the synergy with sterak's and t.force could be huge. overall it seems like an okay maybe-buff? i'm cautiously optimistic; if they make him good again then i'll be happy
up to 20% cooldown reduction seems really nuts, i'm worried that he might be getting too many stats from his passive. CDR also kinda restricts his builds, unless he's allowed to go over the cap with it
feels good seeing a bunch of juggy changes coming in one patch
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Uhhhh, Eh it's just 20% base damage he gets at 5 stacks (so don't count on this working in teamfights basically). I daresay that if you played the current Udyr with Tiger he had more Sterak's synergy.