I don't think turrets need to be tankier

Usernamehere1235·2/16/2018, 5:14:05 AM·1 votes·330 views

I don't know why people always thought that turrets should be tankier. I think that throughout a game, turrets are adequately difficult to kill while providing vision/map pressure for both teams.

I think the most reasonable change would be to make turrets potentially do more damage, especially to tanks (give them MORE armor pent or scaling %HP damage, something to hurt tanks). That might be where most of the frustration comes from for players, but generally I don't think turrets should be harder to kill.

But I do think Banner of Command needs to be changed if the baron changes come through, that interaction is absurd.

4 Comments

redniwediS2/16/2018, 5:43:24 AM2 votes

Used to be I could die to a gank top lane without TP and make it back to lane to defend my tower. Now I'm lucky to make it back to my tower by using TP. Depending on the enemy jungler I can lose my tower so freaking fast as a top laner, to the point where my regular lane phase is thrown out the window entirely due to one single mistake.

That is why turrets need to be tankier.