Idea To Improve New Player Experience

Wolfram Oxford··4 votes·585 views

A lot of things could improve League of Legends, but one of the most important is improving new players' experience. Champions vary from taking a couple of games to earn all the way to dozens of games. One of the joys I had as a new player was exploring new roles and champions. I felt like a kid on Christmas playing with each unfamiliar champion and I would assume a lot of people have or had this feeling. In my opinion however, champions take a long time to earn, especially for newer players who don't find themselves as devoted to the game as the veterans. A good change would be to allow each player have access to all champions upon reaching level 10 for a week. At the end of the week the player would get to choose on champion for FREE. This would be enough time for the players to find out what they like and get rewarded for playing.

3 Comments

Igotlazy1 votes

Maybe instead of making every champion free, each account comes with 3 tokens that allow you to unlock a Champion for 4 days. I think that's enough time to try them out. My only fear is that this sort of resembles Hextech Crafting's "Rent" feature.

Ryzing2Diamond1 votes

Maybe instead it could give each account 3 champ shards?

My eeeeel1 votes

Nothing would help tbh. As an experienced player, it takes 5+ to understand tons of complicated mechanics in taric, ekko, azir, and other bs champs. I doubt new player can learn those 130 champions with in 300 games.

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