MF's Q
Something needs to be done about MF's Q.
Something needs to be done about MF's Q.
If they simply made the lethality items Melee only and Last Whisper items ranged only, MF Q would be instantly fixed, as would a couple other unhealthy ADC problems.
If they simply made the lethality items Melee only and Last Whisper items ranged only, MF Q would be instantly fixed, as would a couple other unhealthy ADC problems.
Yet ironically, it'd also make the trek as an ADC, akin to someone trying to climb up a torrential mud slide throughout the game, if the opposing team has a tank.
Not really. As things stand, ADCs have some of the cheapest build options available and should be able to keep an edge over tank builds. Also, thanks to new Rune system, you don't have tanks starting out with buffed armor or higher scaling HP. Factor in they would still have flat armor penetration from Last Whisper and additional anti-tank effects from Mortal Reminder or Lord Dominiks, as well as %HP damage option in BorK or the crit buffer of IE....they would have ways to deal just fine.