Kled at level 18
1530 + 1505 + 1204
Effectively has 4239 health with no items or masteries that give him health. This assumes he can get his mount back once in the fight.
This means you can build 5 damage items and still have 4200 health.
1530 + 1505 + 1204
Effectively has 4239 health with no items or masteries that give him health. This assumes he can get his mount back once in the fight.
This means you can build 5 damage items and still have 4200 health.
That seems to be the point in his design.
not sure how you don't see that as a problem considering the next highest base health in the game is 2400 and its on alistar, someone who does almost no damage/has no scaling.
It'd be one thing if he was a tank that the entire point is not to die, but hes a mobile carry with almost double the base health at 18 of the next champion on the list. They are going to have to lower his numbers significantly(and they will but not yet because they almost always make gimicky new releases overpowered for a period of time) in order for him to be balanced.