Miss Fortune Rework Idea
Passive: Basic attacks deal additional (6% of ad) magic damage stacking up to 5 times. Max stacks increase by 1 at levels 6, 11, 16.
Q: Stays the same. lower the ap scaling to 20% of ap and add 5% to ad scaling making it 90% of ad. Second target damage remains the same.
W: Increases her attack speed by 20,30,40,50,60% for 6 seconds and increase her move speed by 10,15,20,25,30% for 3 seconds.
E: stays the same. turns 80% ap scaling into 60% bonus ad scaling and does physical damage instead of magic damage (theyre bullets now come on.....)
R: Removes the passive. Turns 20% ap scaling into 20% bonus ad scaling. Still adds stacks of impure shots per wave.
Is it really that hard?
comments? ideas? lets hear them I want her to atleast be worth a look nowadays. I love Miss Fortune but shes useless in her current form.
Go ahead and keep downvoting people. Your ignorance is tearing the game apart.
But for the people who actually read this and want to better understand it, ive literally kept her kit THE SAME. its THE SAME miss fortune we know and love but with slight changes to it to make it VIABLE for her INTENDED build path. An ADC should not have to build AP to do actual damage, that's the APCs job.