The changes to Garen, Darius, Skarner and Morde

WarWork·8/4/2015, 8:36:20 PM·1 votes·457 views

Overall to be honest I thought there would be more but that's my fault for raising my expectations too high.

Darius : I think he is super SUPER scary now, the worst part is that he's tanky. I'm terrified to see him on the enemy team, i magine if he gets fed you have to deal with him AND his whole team. I'm guessing his lack of mobility is supposed to be his balance but I hope at lower sacks his passive wears off faster to provide more counter play.

Garen : To be honest I kinda like this change, I think he's be a great pick for those annoying champs that are basically like if i get fed you cant win (eg Vayne or Yi).

Skarner : Meh. I dont think this solves anything we didn't like about him, his pre 6 ganks are still lack luster and it's too much work and setting up for a movement speed and attack speed boost. Cool idea but I think it would be more beneficial to have a champ based around this concept.

Mordekaiser : I am in LOVE with the dragon change that is so cool, BUT I hate when you guys get a nice idea and force it on players. You basically are forcing players to play him bot lane. I'm pretty sure Morde players want to play him in solo lane. I don't mind you giving champs tools to fucntion well in different roles, but why do you need to nerf his solo laning phase to accomplish that?

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