Super Minions OP?
Perhaps it's been hashed out a minion times before but It's been bothering me alot lately.
I remember back int he day, when the defending team Ace'd the enemy and would push for a victorious last minute win. It felt great, it happened, and it was great.
I feel the game is working against this now. I've seen an increased # of games, where the reward for defending is almost nothing. We defend, we wipe them, but we can't do anything because we have Super Minions doing ridiculous amounts of damage. We're completely robbed of any opportunity to overcome an already over-fed team by over-fed minions :-/
Which makes the fight of "We can win this!" "No we can't, just surrender!" that much more difficult. Because the truth is, even if we ace them we can't make and game turning plays. Oh you just defended you base 4v5 because of that rage quitter. And you made clutch saves against teh over fed ADC/APC and Jungle? Here's you're reward: SUPERMINIONS and their beefed up henchmen!
But I guess.. this scenario doesn't crop up in high-level competitive play. I just hope Season 5 addresses this issue, just a tiny bit.