Champions for the sake of Style (and a word about contradictions)
[Edited for Clarity]
TL;DR: How do you feel about making less-competitive champs in favor of having a few that are more fun, dynamic, or strategic?
So I've been reading some of the people who noticed the back-pedaling in philosophy when it comes to playstyle. See: Kalista vs. Karma for some of that discussion.
But it did start an interesting conversation between my friends. We pulled in recent discussions about Cassiopeia. And posed the question does EVERY champion have to be viable in Ranked play?
Yeah, fair question. This one came down to a cost/benefit assessment of how much should we limit the experiences we can offer and potential for cool moments in most games versus exacerbating an existing problem in a subset of other games. I'd argue we've actually been a bit too risk adverse in the past, limiting or avoiding some really cool abilities that 99%+ of the time would create great gameplay because there were some negative cases. -- @Meddler
This peaks my interest. It definitely excites me a little. To think that we could get some "Cool" champions that broaden strategic potential even if they come at a significantly higher risk than most champs currently do (i.e. Kalista's troll/afk issues). Id' really like to see that expanded further to include design kits around experiences that deliver something other than competitive viability. Champions that teams can use to create "cool" experience, where Riot "accepts" that for the sake of fun a few champions may not #1 picks in ranked and may never appear at worlds, but at least will offer tons of excitement in Normals.
I'd like to see Riot be ok with that. Not every champion will be strong in ranked play. So, why not be OK with that, and leverage some fun mechanics that come with significant risk.
and in a passive response to allowing people to ban these champs in ranked without sacrificing traditional bans, I don't think it's too much to ask to add a 4th ban choice to each team. We have enough champions to support that.
Maybe even play with a few Mini-champs that are non-ranked map-specific champions. That can be chosen through Team-Builder and customs. I can think of so many creative ways to utilize a small system like that.