Good concept for lux update(change)
Lux:
Passive- true light: people hit by q of lux take 35-150(10% ap) and are marked for 10 seconds to be revealed even if invisible
Q: (point and click) fires light binding the deals 115/125/150/160/170 (80% ap) and roots them for 0.5-2 seconds depending how much distance traveled. If light binding kills a target refund half cooldown W: lux lanches a zone if allies stand in the zone they get a shield, after 1 second the zone gets bigger shielding for double E: lux launches twisted light in the area while the enemy is standing in it all lux basic attacks and spells reduce her cooldowns by 10% 20/17/15/14/12 cooldown R: Lux charges a giant laser in 2900 range to deal 300/350/400(deals half damage if not marked by passive) 60% ap If they are marked with passive final spark deals 450/500/550 (80% ap) plus 25% of the targets AD as damage. and 10% of the targets ap cooldown 70/50/30 sec New Effect! passive: lux gains passive cooldown reduction 5/10/20%