AR URF
I've got a few concerns on the whole idea of urf and how it was transferred to AR URF, because my stance is that urf should not be all random and heres why. First off, wasn't urf designed in the first place to, be just crazy chaotic mess, where one team could win on the flip of a hat? if that's the case, then how does that make all random urf fair. Normal urf allows both teams to not only have mirror match ups which is purely skill based or sometimes smash your face on your keyboard based, but it allows players to play champions they know and can have fun trolling and actually doing well in the game mode. That's what i think is the whole point of urf mode. But when you introduce all random urf, its not fun in that way. The winner of the match is decided by RNG and players get stuck with champions who are terrible in urf for example yasuo. They also get stuck with champions they have no idea how to play in the first place which is just as bad. You might think that this is the same as ARAM however its not, my counter point to that argument direction is the fact that aram is not urf. the CD is normal and that allows players to actually learn the new champions they might get stuck with. RNG plays a big part but at least there every champion has a chance to do well based on team comp where as in urf if a champion is bad its not because of the team compositions alone but because the champion doesn't get the same benefits as other champions from the 80% CD. That's why i think urf should be reversed from All Random and made blind pick again.