Can we actually add some Melee counterplay to Kalista passive

AetherKingdom··7 votes·1,706 views

Like maybe have slows restrict her fucking jump? Because being able to jump farther than flash on a cooldown only limited by your attack speed is actually fucking retarded. And inb4 you say, lol melee can catch kalista, name 5 melees that can catch a kalista. And since I know everyone will default to this I'll help you guys out and say vi.

22 Comments

lojician4 votes

It's so funny (in a sad way) that riot designs melee champions with low mobility and kiteability in mind but then decides their new ranged manaless toplaner is going to have the identity of most mobile, kite-y champion in the game... until they release an adc with a dash for a passive.

Kitten of Evil2 votes

Name more than one recent release champion without some sort of mobility/dash/blink (I say that because there's only one -- Velkoz )

lojician2 votes

Sion. His ult makes him run faster but like I said riot was very conscious of his mobility and giving it plenty of counterplay. In contrast to "Lol let's give them a dash for a passive. That'd be pretty cool to watch on lc$."

Kitten of Evil1 votes

Good point! For some reason I didn't count his rework as a new champion, but he may as well be, since he's so different from old Sion.

Renaille3 votes

Diana Akali Riven Jarman Fiora Valor Vi Amumu Blitz Malphite Ect.

kyocrisis2 votes

{quoted}

Diana Akali Riven Jarman Fiora Valor Vi Amumu Blitz Malphite Ect.

Yep. Volibear can too, and Shyvana can ult into her as well. Also if you move through brush while chasing her (although you really shouldn't be chasing her much) then she won't be able to auto you and get her jump, her base move speed is super slow so you will catch her.

AMYS GRAVE3 votes

Kalista can kite Voli's q without much trouble. Shyvana can ult into her but can't stick and will continue to be kited. Having one gapcloser does not mean they can stick to Kalista.

AetherKingdom2 votes

Assuming Kalista can't easily dodge Diana Q, and if diana only has one dash who is she killing. Akali is cancer Riven can't catch Kalista after kalista has a single item. Lol j4 ult. thats what kalista says. fiora is cancer Quinn is ranged. Vi is vi Amumu Q easy dodge gg Blitz hook easy dodge gg Mal better be full ap or she's gone

AMYS GRAVE1 votes

assuming a champion with free dashes a few times a second can't dodge skillshots because of ... reasons ... and remembering that slows don't bother kalista because it leaves her hops unaffected.

Diana - one pull. also you have to keep hitting your q in order to use your ult. you have to use your entire kit to counter kalista's passive and you don't even stop her from AA you to death. Akali - you get three dashes and you're out, without stopping her from attacking you. of course this assumes you are holding them all to stick to kalista alone and there are no other priority targets to worry about. Riven - part of the problem with mobility creep. being part of the problem isn't part of the solution. also can't catch kalista anyway if kalista gets boots first as she normally does. Jarvain - has limited high cooldown gap-closers. needs his eq to get in, can ult, kalista hops out of the pit. j4 cries as she jumps away. Quinn/Valor - is ranged not melee. Vi - q in, ult, if that isn't already death watch kalista jump away. amumu - has to ult to hold kalista in place. having to use your ult every time you see a champ because of their passive isn't a good counter. Blitz - i hope you're building him full AP or else your combo isn't going to be enough to kill her. Malphite - has to ult to get to her, then watch her kite all day.

they all have to use long CD ults and/or just plain can't stick to the target.

that leaves you with Fiora, so that's 1.

Valaran Nara1 votes

That moment when people keep saying "Quinn is ranged"

When the champion is Quinn and Valor, and it is VALOR who is melee.

The original person never mentioned Quinn. They spoke of Valor.

AMYS GRAVE1 votes

Valor isn't a champion, and can switch back to Quinn anytime.

The champion Quinn and Valor is properly listed as ranged 525.

http://leagueoflegends.wikia.com/wiki/Quinn

Done252 votes

THey need to make her jump a set distance and remove the ridiculous "double distance" on the back jump. The only time that double distance helps her is while she's kiting, and when she hits 1.5+ attack speed it makes her impossible to catch and stick to.

aperson12 votes

Her jump IS a set distance... it's just a really small, easy to control distance. I think an appropriate nerf would be to really exaggerate her jump distance backwards (like more than double distance), so if you run at her and she jumps away she'll take a long time walking back into a fight because she jumped so far, while you can just walk back in.

Also fuck that Rend slow.

Done253 votes

{quoted}

Her jump IS a set distance... it's just a really small, easy to control distance. I think an appropriate nerf would be to really exaggerate her jump distance backwards (like more than double distance), so if you run at her and she jumps away she'll take a long time walking back into a fight because she jumped so far, while you can just walk back in.

Also fuck that Rend slow.

I don't know why they put a slow on Rend. It's supposed to be an execute anyways!

Beerstein2 votes

I was able to catch her with nidalee, the problem being she could constantly kite WHILE I did it meaning after all of 2 seconds I'd end up about a mile behind their team the opposite of where my team was.

The fact that slows don't work on her blows though, I even got a frozen mallet to counter her the 1st time before I found out it didn't do anything.

GundayMonday2 votes

Oh man, was playing rango jungle the other night and caught her out farming bot lane alone. She was full hp and my full damage combo got her to like 10hp (infinite sadness), then the kiting. After I ulted in, I used the bushes to jump to her, I flashed, I couldn't catch her and ended up dying (she lifestealed the entire time). She was spamming laugh in between jumps too. WAS SO SAD.

MPendragon2 votes

I'm not even joking, a Vi with Boots of Swiftness, Trinity Force, and a Frozen Mallet can't catch Kalista, with Smite, a red buff, and her ultimate.

AMYS GRAVE1 votes

Well, Vi can catch Kalista, she just can't stick to Kalista. The slows Frozen Mallet provide mean nothing to Kalista because it leaves her dash range unaffected.

Oleandervine1 votes

Faced against her in an ARAM and my team was mostly melee. She never died once, and only had boots and 2x Doran Daggers. It was ridiculous. Kalista needs some major work done to balance her and bring that horrible Ult up to speed.

AMYS GRAVE1 votes

i think you mean that the melee champ can not just catch but can stick to her? because vi can catch kalista but has a hard time sticking on her unless you use your ult and q. same problem with amumu, malphite, etc... they need their ults just to stick to her or else they get kited.

AetherKingdom1 votes

This,kinda. I know assassins can fuck her insta but the counterplay shouldn't be hey pick this fucking champ or lose.

Kitten of Evil1 votes

How about just make her passive distance scale with her bonus MS? Hm, why does that sound familiar? Oh, Hecarim says hi. Seriously, slow immunity should be an active at best (MasterYi Evelynn )

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