Ruinic Blessing idea
Shield now only reduces the damage of one attack. Only works vs large minions/monsters and champions.
Shield has a 60 second cooldown (120s for ranged).
Taking damage from a jungle monster reduces the cooldown by one second.
Jungle tank buff. And makes the shield worth picking up. Although it's effect is greatly reduced. A random cannon minion could break it if you took agro. Could also help top lane's ranged vs melee. For tanks anyway.