I have some good Yasuo buffs since he is trash right now.
Hopefully this will make him more balanced.
Passive - > INTENT: Yasuo's critical strike chance is tripled, his Critical strike damage is also increased to 120%, reduced to 115% damage on Steel Tempest. RESOLVE: No change.
Q -> PHYSICAL DAMAGE: 20 / 40 / 60 / 80 / 100 (+ 100% AD) -> 60 / 185 / 210 / 235 / 260 (+ 150% AD)
W -> COOLDOWN: 26 / 24 / 22 / 20 / 18 -> 10 seconds at all ranks.
E -> PHYSICAL DAMAGE: 70 / 90 / 110 / 130 / 150 (+ 40% AD)
STATIC COOLDOWN: 0.5 / 0.4 / 0.3 / 0.2 / 0.1 -> 0 seconds at all ranks.
ON-TARGET COOLDOWN: 10 / 9 / 8 / 7 / 6 -> 5 seconds at all ranks.
R-> "Yasuo ignores 50% of his targets' bonus armor." -> Yasuo ignores 85% of his targets' bonus armor.
PHYSICAL DAMAGE: 200 / 300 / 400 (+ 150% bonus AD) -> PHYSICAL DAMAGE: 350 / 400 / 800 (+ 350% bonus AD)
COOLDOWN: 80 / 55 / 30 -> 60 / 45 / 20
What do you guys think?